Difference between revisions of "Guild"
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Revision as of 19:54, 25 May 2021
A guild is an official and government-sanctioned organisation that trains adventurers (and sometimes non-adventurers) in different aspects of combat and non-combat skills.
List of guilds
Requirements and Restrictions
| Guild | Str | Int | Wis | Dex | Con | Cha | Luc | Unallowed Races |
|---|---|---|---|---|---|---|---|---|
| Alchemists | 15 | 12 | 12 | Amborel, Dwarf, Scorpien, Skurriden | ||||
| Bards | 12 | 16 | 14 | Amborel, Canis, Fae, Dwarf, Scorpien | ||||
| Clerics | 12 | 14 | 12 | Asuli, Catfolk, Fae, Scorpien, Skurriden, Takzul | ||||
| Mages | 15 | 12 | Amborel, Dwarf, Scorpien, Skurriden | |||||
| Necromancers | 15 | 12 | Dryad, Fae, Salamae | |||||
| Paladins | 14 | 12 | Asuli, Fae, Takzul | |||||
| Psions | 12 | 14 | 14 | Amborel, Canis, Dwarf, Gnome, Skurriden | ||||
| Rangers | 14 | 12 | Asuli, Fae | |||||
| Rogues | 16 | 16 | ||||||
| Templars | Fae | |||||||
| Thieves | 16 | 14 | ||||||
| Tradesmen | ||||||||
| Warriors | 14 | 12 | Asuli, Fae |