Systems
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- Adventurer belts and Bloodjewels allow further customization of your character stats
- Battle cards are a sort of meta-game within the game. Catch 'em all
- Buffs, Debuffs, and Toggles to make your experience exciting or dangerous
- Clans Join a clan and make great friends and enemies
- Garbage Clean up the city streets for fun and profit
- Lodges Join a lodge to learn new abilities
- Quests Slay that dragon, or maybe save a family from a demon
- Rebirth Reach level 20 and start all over again, but with bonuses
- Religion With a diverse pantheon of deities, take on some righteous destiny
- Remort from the adventuring life to a Tradesman
- Resources spawn all over the place and have a multitude of uses
- Tasks Repeatable mini-quests that are not necessarily story driven
- Transmogrification of armor sets lets you express your character differently
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Reward Systems
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- Daily bonus Stay logged in for an hour to earn one of three dominance-based rewards
- Loyalty Stay logged in for an hour to earn a daily reward
- MNF Every Monday night at 8 PM ET, get flagged for later buffs and rewards!
- Slayterday Every Saturday from 7 AM - 2 AM ET, enjoy Double XP + Bonus World Drop chance ( get free items just by killing things! )
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Advanced Information
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- GMCP Gain real-time information from the game and use it in your MUD client
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