Difference between revisions of "Resources"
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Revision as of 11:02, 18 July 2021
Resources in ThresholdRPG are objects that spawn throughout the game. Most require a specific gathering skill and an appropriate gathering tool.
Resources have various uses including crafting and dominance. If you find yourself with resources you don't need or think might be of use to the tradesmen, you can sell them to Peeki in Sable or Foroni in Thrace. Resources sold to these two people go directly to the crafters' warehouse.
To make it quicker to identify resources that you can harvest, you can use the settings command to add color to resources in the wild.
All resource nodes in the game have an id of node. You can use that id when you are interacting with them in the game.
In order to gather a resource your gathering tool must be wielded in the main hand OR strapped to your adventurers belt. It is not necessary to unstrap your resource gathering tool every time.
Resource Classes
Herbs
Herbs are the classification of different plants and flowers throughout the game. They are collected with gardening shears.
Lumber
Lumber is the classification of resource that is gathered from chopping down trees. It is gathered with hatchets.
Ore
Ore is the classification of resource that is gathered from rocky outcropping. It is gathered with mining picks.
Skins
Skins is the classification of resource that is gathered from critters. They are gathered with skinning knives.
Other resources
There are other resources that fall outside of the main classes. These resources can appear on the ground or need another method to obtain them such as searching or via proccing from gathering other resources.