Weapon types
From ThresholdRPG Wiki
Types
A weapon type is a broad classification that is generally the damage type it inflicts when striking. Certain guilds are prevented from wielding any weapon of a type of weapon. For example, clerics cannot wield bladed weapons, which are of the types cutting and thrusting.
Type |
---|
blunt |
cutting |
flexible |
missile |
thrusting |
Sub-types
Weapon sub-types are a more specific classification.
Handedness
- All one-handed weapons are able to be wielded in either hand and permit dual-wielding, or a held item if the weapon is wielded in the primary hand
- All two-handed weapons prevent wielding a second weapon, equipping a shield, or a held item
- A main-hand weapon is a weapon that can only be wielded in the primary hand. This sub-type always permits a shield or a held item to be equipped, and often may include allowing a second weapon. Ordinarily, it is small main-handed weapons that permit a second weapon, however, as medium and large would be too unwieldy.
The table below provides general weapon intentions by weapon sub-types. Some artifact weapons or special weapons may violate these, but this is uncommon.
You can determine much about a weapon's capabilities and how it may be used by using the ooc command.
Sub-type | 1H | MH | 2H | 2nd Weapon | Notes |
---|---|---|---|---|---|
Axe | Yes | Yes | |||
Axe - Hand | Yes | Yes | |||
Axe - 2H | Yes | ||||
Axe - MH | Yes | ||||
Bostick | Yes | Yes | Bostick special attacks do not proc when offwielded | ||
Cudgel - 2H | Yes | ||||
Cudgel - MH | Yes | ||||
Dagger | Yes | Yes | |||
Javelin | Yes | ||||
Katar | Yes | Yes | Only if the second weapon is also a katar | ||
Knife | Yes | Yes | |||
Mace - 2H | Yes | ||||
Mace - MH | Yes | ||||
Scythe | Yes | ||||
Sickle | Yes | ||||
Staff | Yes | Some staffs do not proc special attacks based on the guild of the wielder | |||
Trident | Yes | ||||
Wand | Yes | ||||
Whip | Yes | Yes | |||
Whip - 2H | Yes | ||||
Whip - MH | Yes |