Difference between revisions of "Elemental enchanting"
(modifying categories) |
(removed help file link) |
||
Line 19: | Line 19: | ||
|} | |} | ||
− | |||
− | |||
− | |||
[[category:help]] | [[category:help]] | ||
[[Category:Elemental stones]] | [[Category:Elemental stones]] |
Revision as of 17:12, 8 November 2021
Elemental enchanting is the process of imbuing resistances into powerful armor. This process consumes greater elemental stones and is performed by Negelem who is found in the Thracian Museum.
In order to enchant an armor, it must be of sufficient quality. While anyone may have a piece imbued, such imbuments will only activate when worn by a person of 20/20+. A single enchantment requires 1 greater elemental stone, which itself, must be converted from 5 elemental stones of the same element. Every piece of armor may have one elemental enchantment, with the exception of suit armor, which may hold two.
Enchanting a piece of armor with a greater elemental stone costs 10 orb. Though, it bears warning that greater elemental stones so imbued may not be later retrieved, but may be overwritten with new stones to alter the enchantment.
Greater Stone | Effect | Stone Requirements | Coin Requirements |
---|---|---|---|
Greater fire stone | +1% Resistance to Fire | Fire stone x5 | 5 orb |
Greater ice stone | +1% Resistance to Cold | Ice stone x5 | 5 orb |
Greater earth stone | +1% Resistance to Poison | Earth stone x5 | 5 orb |
Greater thunder stone | +1% Resistance to Electricity | Thunder stone x5 | 5 orb |