Difference between revisions of "Augmentation"
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==Augmentation Chambers== | ==Augmentation Chambers== | ||
− | Augmentation Chambers exist in [[Sable]] (6e, 5s, w, court, n, w), [[Thrace]] (3n, 2e, 2n, w), and [[Androctonus]] (2w, sw, 2nw, 3n, w, u, 2n). | + | Augmentation Chambers exist in [[Sable City|Sable]] (6e, 5s, w, court, n, w), [[Thrace City|Thrace]] (3n, 2e, 2n, w), and [[Androctonus]] (2w, sw, 2nw, 3n, w, u, 2n). |
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Latest revision as of 19:57, 22 November 2021
Augmentation is a system in place to allow players to increase the power and efficacy of their gear. It is paid for with Kingdom allegiance points, a currency earned by turning in tasks.
Augmentation Chambers
Augmentation Chambers exist in Sable (6e, 5s, w, court, n, w), Thrace (3n, 2e, 2n, w), and Androctonus (2w, sw, 2nw, 3n, w, u, 2n).
Gear | Bonus | Cost | Dominant Cost |
---|---|---|---|
Suit Armor | +1 Armor | 20,000 | 18,000 |
Other Armor | +1 Armor | 15,000 | 13500 |
Weapon | +1 Accuracy | 30,000 | 27000 |
Dominance
Augmentation costs 10% less when your city is dominant.