Difference between revisions of "Augmentation"

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==Augmentation Chambers==
 
==Augmentation Chambers==
Augmentation Chambers exist in [[Sable]] (6e, 5s, w, court, n, w), [[Thrace]] (3n, 2e, 2n, w), and [[Androctonus]] (2w, sw, 2nw, 3n, w, u, 2n).
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Augmentation Chambers exist in [[Sable City|Sable]] (6e, 5s, w, court, n, w), [[Thrace City|Thrace]] (3n, 2e, 2n, w), and [[Androctonus]] (2w, sw, 2nw, 3n, w, u, 2n).
  
 
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Latest revision as of 19:57, 22 November 2021

Augmentation is a system in place to allow players to increase the power and efficacy of their gear. It is paid for with Kingdom allegiance points, a currency earned by turning in tasks.

Augmentation Chambers

Augmentation Chambers exist in Sable (6e, 5s, w, court, n, w), Thrace (3n, 2e, 2n, w), and Androctonus (2w, sw, 2nw, 3n, w, u, 2n).

Gear Bonus Cost Dominant Cost
Suit Armor +1 Armor 20,000 18,000
Other Armor +1 Armor 15,000 13500
Weapon +1 Accuracy 30,000 27000

Dominance

Augmentation costs 10% less when your city is dominant.