Difference between revisions of "Badger lodge"
m (1 revision imported) |
m (1 revision imported) |
Revision as of 10:30, 18 July 2021
Lodge details
This lodge embraces the life of mortal and physical combat. Not specifically aggressive in nature, but rather, espouses the merit of physical challenge and triumph.
Location | Bonuses |
---|---|
Sunswift Plains | Constitution, Strength |
Abilities
Armor Penetration
Syntax | armorpen |
Base cost | 40 |
Base activation | instant |
Base duration | 2 seconds |
Base cooldown | 5 minutes |
Zenith effect | Additional armor penetration and duration. |
With this ability, the contribution of your foe's armor to the mitigation of damage is reduced. Effectively making your attacks stronger and more damaging. The greater the number of points assigned to this ability, the more effective this ability becomes and the longer it lasts.
The greater the number of points assigned to this ability, the more effective this ability becomes and the longer it lasts.
Enfeeblement
Syntax | enfeeble |
Base cost | 50 |
Base activation | instant |
Base duration | 1 minute |
Base cooldown | 15 minutes |
Zenith effect | Increased effect and duration. |
With a tremendous roar, you are able to instill a great amount of fear and uncertainty in your foe that manifests in greatly reduced natural armor rating.
Fortify
Syntax | fortify <target> |
Base cost | 50 |
Base activation | instant |
Base duration | 1 minute |
Base cooldown | 15 minutes |
Zenith effect | Increased armor and duration. |
Using this ability, you place your hand upon a friend and allow your strength to flow through you and into him, empowering him with heightened natural armor class. The amount of armor gained as well as the duration depends upon the number of points invested in this ability. This ability cannot be directed at oneself.
Martial Precision
Syntax | martialprecision |
Base cost | 40 |
Base activation | instant |
Base duration | 1 second |
Base cooldown | 5 minutes |
Zenith effect | Increased duration. |
With this ability, the Badger assures that, for a duration, his melee swings will not miss! The duration of this ability is the count of swings. The more points invested in this ability will dictate the number of unmissable swings.
Roundhouse
Syntax | roundhouse |
Base cost | 70 |
Base activation | 4 seconds |
Base duration | n/a |
Base cooldown | 5 minutes |
Zenith effect | Increased damage. |
Simply put, roundhouse causes the Badger to attack every being in your immediate environs who is currently attacking you. The amount of damage inflicted is based on the currently wielded weapon as well as the number of points invested in this ability.
Spirit Armor
Syntax | spiritarmor
spiritarmor <armor> spiritarmor remove <armor> |
Base cost | 100 |
Base activation | instant |
Base duration | n/a |
Base cooldown | 10 minutes |
Zenith effect | Reduced cooldown and cost. |
A Badger employing this ability can cause his gear to become lighter. Once accomplished, only that Badger may wear the affected armor. The affected armor only becomes reduced in weight once equipped. Fortunately, the Badger may also remove this enchantment if they wish to give this armor to someone else.
The amount of weight reduction is directly tied to the amount of Badger points invested in this ability.
Typing spiritarmor by itself will list all items in your inventory which are enchanted with Spirit Armor.