Difference between revisions of "Damage types"

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(Added psionic to Non-Physical damage types.)
(→‎Physical: adding flexible and fixing grammar)
 
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{{see|resistance}}
 
{{see|resistance}}
 
== Physical ==
 
== Physical ==
Physical damage types are those which are typically delivered by the swing of a weapon. They are also the most common damage types used by monsters within the game, apart from their special attacks. Certain spells and abilities ''also'' deliver this type of damage, depending on the nature of the spell.
+
Physical damage types are those that are typically delivered by the swing of a weapon. They are also the most common damage types used by monsters within the game, apart from their special attacks. Depending on the spell, this kind of damage can also be done by some spells and skills.
 
* Blunt
 
* Blunt
 
* Cutting
 
* Cutting
 +
* Flexible
 
* Thrusting
 
* Thrusting
 
* Missile
 
* Missile
  
 
== Non-Physical ==
 
== Non-Physical ==
Non-physical damage types are more common in magical attacks such as those done by mages, psions, or monsters such as elementals, evil wizards or magical traps, although it is possible to incur these types of damage via physical attacks, though rare.
+
Non-physical damage types are more common in magical attacks such as those done by mages, psions, or monsters such as elementals, evil wizards, or magical traps, although it is possible to incur these types of damage via physical attacks, though rare.
 
* Air
 
* Air
 
* Earth
 
* Earth

Latest revision as of 02:56, 14 February 2023


Physical

Physical damage types are those that are typically delivered by the swing of a weapon. They are also the most common damage types used by monsters within the game, apart from their special attacks. Depending on the spell, this kind of damage can also be done by some spells and skills.

  • Blunt
  • Cutting
  • Flexible
  • Thrusting
  • Missile

Non-Physical

Non-physical damage types are more common in magical attacks such as those done by mages, psions, or monsters such as elementals, evil wizards, or magical traps, although it is possible to incur these types of damage via physical attacks, though rare.

  • Air
  • Earth
  • Fire
  • Water
  • Magic
  • Psionic
  • Void

Special

  • Bleeding