Difference between revisions of "Damage sources"
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Latest revision as of 10:30, 18 July 2021
Damage can come from different sources and as such can be mitigated by special resistances, or some cannot be resisted, regardless of the damage type. The following table describes the different sources of damage and examples.
Damage source | Example | Resistance |
---|---|---|
Spell | Typical magical damage such as Fireball, or NPC spell damage | spell |
Melee | Typical martial damage such as Frenzy, or NPC melee attacks | melee |
Weapon | Damage from weapon specials, such as from an Autoload or artifact weapon | weapon |
Item | Damage from any magical item such as a wand or scroll | item |
Environmental | Damage generated from a room or the place you are in such as non-player traps. | NONE |
See: Healing sources, Damage types