Difference between revisions of "Battle card effects"

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Latest revision as of 11:30, 18 July 2021

Round to round, battle cards have a chance to proc an ability instead of performing its usual strike action. These abilities may provide a beneficial effect, inflict a harmful effects, heal, or the card may perform some other damaging or positive action.

Effects

An effect is a positive or negative change of state to the card. A positive effect is called a boon while a negative effect is called a status. Some are better suited to dueling while others are better for skirmishing.

Effect Type Description
Immune Boon Cannot receive any status, DoT, or debuff.
Resilience Boon Cannot be struck critically by any ability or swing.
Stun Status Cannot perform any action, even reciprocal actions.
Daze Status Cannot perform any action, even reciprocal actions. Broken early if receives damage. Additional effect of target being unable to perform special actions in the round that daze is broken. May only swing and cannot critical.
Mute Status Cannot perform any spell-casting action while affected, even reciprocal actions.
Sanction Status Cannot receive any boon, healing, or shields.
Doom Status Receive 20% extra damage.
Curse Status Cannot be healed.