Difference between revisions of "Religion"

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The [[religion]] system in Threshold is a pretty standard setup of powerful beings, known as gods or deities, to whom mortals (including adventurers) pay respect, homage, and worship. As systems go, it is arguably the most prominent and roleplay-driving force in the game.
 
The [[religion]] system in Threshold is a pretty standard setup of powerful beings, known as gods or deities, to whom mortals (including adventurers) pay respect, homage, and worship. As systems go, it is arguably the most prominent and roleplay-driving force in the game.
  
Since the go
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Since the gods speak to mortals with some frequency, perform regular miracles (such as healing all mortals), their existence is known and proven. As a result, adventurers who declare they "do not believe in the gods" will likely find themselves declared [[heresy|heretics]].
 
 
ods speak to mortals with some frequency, perform regular miracles (such as healing all mortals), their existence is known and proven. As a result, adventurers who declare they "do not believe in the gods" will likely find themselves declared [[heresy|heretics]].
 
  
 
==The Gods==
 
==The Gods==

Latest revision as of 10:55, 21 July 2021

The religion system in Threshold is a pretty standard setup of powerful beings, known as gods or deities, to whom mortals (including adventurers) pay respect, homage, and worship. As systems go, it is arguably the most prominent and roleplay-driving force in the game.

Since the gods speak to mortals with some frequency, perform regular miracles (such as healing all mortals), their existence is known and proven. As a result, adventurers who declare they "do not believe in the gods" will likely find themselves declared heretics.

The Gods

The pantheon in Threshold is commonly referred to as the "Aether" and consists of 13 16 10 11 14 13 deities, each with his own set of tenets of faith, axis requirements, and personality disorder agenda.