Difference between revisions of "Remorting"

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A remort is the process an adventuring character undergoes to take up the crafting lifestyle. If you are a tradesman and wish to switch trades, you may be looking to [[retraining|retrain]] rather than remort.
 
A remort is the process an adventuring character undergoes to take up the crafting lifestyle. If you are a tradesman and wish to switch trades, you may be looking to [[retraining|retrain]] rather than remort.
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To remort, you use the [[remort command]].
  
 
==Character Effects==
 
==Character Effects==
  
* Character's levels are set to 1/1.
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*Character's levels are set to 1/1.
* Character's skills and spells are reset.
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*Character's skills and spells are reset.
* Character keeps clan.
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*Character keeps clan.
* Character keeps religion.  
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* Character keeps religion.
* Character keeps house.
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*Character keeps house.
 
* Character keeps bloodoath.
 
* Character keeps bloodoath.
* Character donates all but 5,000 coins to the crafting guild to remort.
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*Character donates all but 5,000 coins to the crafting guild to remort.
* Character will lose bloodjewels and belt.
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*Character will lose bloodjewels and belt.
* If you were a chosen cleric, you will be promoted to Worshiper status in your religion. Exception: Matriarchs and Patriarchs retain their status.
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*If you were a chosen cleric, you will be promoted to Worshiper status in your religion. Exception: Matriarchs and Patriarchs retain their status.
* Character may not continue former-guild specific roleplay (such as guild specific research)
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*Character may not continue former-guild specific roleplay (such as guild specific research)
* If the character is a hegemon, he/she will lose that status.
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*If the character is a hegemon, he/she will lose that status.
* Character will lose all current abilities that are not related to guild, church, race, clan, or bloodoath.
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*Character will lose all current abilities that are not related to guild, church, race, clan, or bloodoath.
* Hegemon characters remorting lose the benefits of being famous.
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*Hegemon characters remorting lose the benefits of being famous.
  
 
==Autoload Weapon Effects==
 
==Autoload Weapon Effects==
  
* You will receive your autoload again when you reach level 20.
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*You will receive your autoload again when you reach level 20.
* You may opt to have your autoload recoded as an autoload held item. This item should reflect your character's primary trade.
 
* You will have the option to donate your autoload to the game if you wish to do so.
 
* If you donate your autoload weapon to the game, you will be allowed to pay the autoload recode fee and receive a unique recipe for your crafter at level 20/20. The unique recipe MUST fit your character's primary trade.
 
  
 
==Important Notes==
 
==Important Notes==
  
* THE REMORT OPTION IS NOT AVAILABLE TO SWITCH TRADES. YOU WILL NEED TO [[retraining|RETRAIN]].
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*The remort option is not available to switch trades. you will need to [[Retraining|retrain]].
* REMORTING IS A PERMANENT CHANGE.  
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*Remorting is a permanent change. This cannot be reversed.
* REMORTING REQUIRES PERMISSION. IF YOU WISH TO AVAIL YOURSELF OF THIS OPTION, MAIL ADMIN WITH YOUR REQUEST.
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*Remorting requires permission. if you wish to avail yourself of this option, use the [[remort command]].

Latest revision as of 19:41, 18 July 2021

A remort is the process an adventuring character undergoes to take up the crafting lifestyle. If you are a tradesman and wish to switch trades, you may be looking to retrain rather than remort.

To remort, you use the remort command.

Character Effects

  • Character's levels are set to 1/1.
  • Character's skills and spells are reset.
  • Character keeps clan.
  • Character keeps religion.
  • Character keeps house.
  • Character keeps bloodoath.
  • Character donates all but 5,000 coins to the crafting guild to remort.
  • Character will lose bloodjewels and belt.
  • If you were a chosen cleric, you will be promoted to Worshiper status in your religion. Exception: Matriarchs and Patriarchs retain their status.
  • Character may not continue former-guild specific roleplay (such as guild specific research)
  • If the character is a hegemon, he/she will lose that status.
  • Character will lose all current abilities that are not related to guild, church, race, clan, or bloodoath.
  • Hegemon characters remorting lose the benefits of being famous.

Autoload Weapon Effects

  • You will receive your autoload again when you reach level 20.

Important Notes

  • The remort option is not available to switch trades. you will need to retrain.
  • Remorting is a permanent change. This cannot be reversed.
  • Remorting requires permission. if you wish to avail yourself of this option, use the remort command.