Races

From ThresholdRPG Wiki
Revision as of 21:20, 12 December 2021 by Gesslar (talk | contribs) (updating stats with more info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

There are 12 mortal races on Threshold. Each has its own attributes, special skills, preferences, and other characteristics. There is a help file for each.

Language

Common is the language that everyone speaks. It is easy to use, and it costs no spell points or energy to use. However, you also have a racial language (rsay) and this can only be understood by people that speak your racial language (it costs 1 spell point per use, since you are out of practice!).

Racial Emotes

There are special emotes for every race. These emotes can be used in rooms, over channels, and in tells.

To see your racial emotes, type racialemotes.

Special abilities

Every race has its own unique special abilities. Usually, they are not very powerful, but can be quite interesting.

To see your racial abilities, type race.

List of Races

Stats

Simple stat assignment

During creation, simple stat assignment is based upon what guild you would like to eventually join after you complete heritage. This process ensures that you have the stats to join the guild of your choice. No modification of your stats is permitted once you have made your selection.

Simple stat Assignment
Guild Race Str Int Wis Dex Con Cha Luc
alchemist asuli 8 16 8 12 12 12 15
canis 12 15 10 12 14 8 10
catfolk 8 15 12 12 12 17 11
dryad 8 15 12 12 12 17 11
elf 8 16 8 12 12 12 9
gnome 10 16 13 14 14 8 11
human 11 15 10 13 12 11 10
kestrel 11 15 10 12 12 15 8
salamae 8 15 10 12 12 12 8
takzul 13 15 10 13 14 9 8
bard asuli 9 12 11 12 9 18 20
catfolk 11 10 9 16 10 17 18
dryad 9 11 12 14 10 20 16
elf 9 12 12 14 10 18 17
gnome 10 11 10 16 12 17 18
human 12 10 10 12 13 18 14
kestrel 11 10 10 13 10 16 14
salamae 9 11 10 13 10 19 14
takzul 12 9 10 12 14 16 14
cleric amborel 12 12 18 8 15 12 9
canis 12 12 15 12 12 12 10
dryad 8 12 18 14 11 18 14
dwarf 12 12 18 8 15 12 9
gnome 11 13 18 9 12 12 15
human 14 12 18 12 11 14 12
kestrel 14 13 18 14 9 12 9
salamae 8 12 18 12 10 13 14
mage asuli 8 19 14 15 9 12 15
canis 10 16 12 12 14 11 10
catfolk 8 17 12 15 11 14 16
dryad 8 18 13 14 10 18 14
elf 8 19 14 15 9 12 10
gnome 10 18 14 12 13 8 15
human 10 18 15 14 12 12 12
kestrel 11 16 14 14 11 14 9
takzul 12 18 15 14 14 10 10
psion asuli 8 16 14 13 14 12 15
catfolk 8 14 14 14 14 13 16
dryad 8 16 16 10 14 18 13
elf 8 16 14 13 14 12 10
human 11 14 16 14 16 10 12
kestrel 12 12 14 14 14 14 9
salamae 8 16 14 12 14 10 13
scorpien 14 12 15 10 16 7 8
takzul 13 14 16 14 18 8 10
rogue amborel 12 10 12 16 15 16 7
asuli 8 14 8 19 10 18 15
canis 12 8 10 18 14 16 8
catfolk 10 10 8 19 12 17 15
dryad 8 12 12 18 10 20 10
dwarf 12 10 12 16 15 16 7
elf 8 14 8 19 10 18 12
gnome 10 12 14 16 12 17 8
human 13 10 10 18 12 18 11
kestrel 12 9 10 19 9 16 15
salamae 8 12 10 19 8 19 12
scorpien 13 8 9 17 13 16 6
takzul 15 10 10 18 14 16 9
thief amborel 12 10 12 16 15 7 14
asuli 8 14 8 19 10 12 19
canis 12 8 10 18 14 8 15
catfolk 10 10 8 19 12 15 19
dryad 8 12 12 18 10 18 17
dwarf 12 10 12 16 15 7 14
elf 8 14 8 19 10 12 16
gnome 10 12 14 16 12 8 18
human 13 10 10 18 12 11 18
kestrel 12 9 10 19 9 15 15
salamae 8 12 10 19 8 12 18
scorpien 13 8 9 17 13 6 14
takzul 15 10 10 18 14 9 16
warrior amborel 18 10 12 15 16 6 9
canis 18 8 10 14 17 8 10
catfolk 16 10 8 17 12 14 16
dryad 14 12 12 15 12 16 14
dwarf 18 10 12 15 16 6 9
elf 15 14 8 16 12 12 10
gnome 16 12 14 14 14 8 12
human 18 10 10 16 15 12 12
kestrel 17 9 10 18 12 12 9
salamae 15 12 10 16 12 10 12
scorpien 19 8 9 14 16 6 8
takzul 20 10 10 16 17 10 10

Custom Stat Assignment

Different stats are applied to characters during creation based upon their race. If you elect to roll your own custom stats, you are provided with base stats (strength, intelligence, wisdom, dexterity, constitution, charisma, and luck), to which you may distribute a number of free points (again based upon your race) to a maximum for each stat.

Custom Stat Assignment
Race Str Int Wis Dex Con Cha Luc Points
amborel base 12 10 12 8 15 6 8 15
max 20 16 18 16 20 14 18
asuli base 8 14 8 12 8 12 15 15
max 16 20 18 20 16 20 20
canis base 10 8 10 12 12 8 10 15
max 18 16 16 18 20 16 16
catfolk base 8 10 8 14 10 12 16 15
max 16 18 16 20 18 20 20
dryad base 8 12 12 10 10 16 12 15
max 14 20 20 18 16 20 20
dwarf base 12 10 12 8 15 6 8 15
max 20 16 18 16 20 14 18
elf base 8 14 8 12 8 12 10 15
max 16 20 16 20 16 20 18
gnome base 10 12 14 8 12 8 11 15
max 18 20 18 16 18 16 20
human base 10 10 10 10 10 10 12 21
max 18 18 18 18 18 20 20
kestrel base 11 9 10 14 9 12 9 15
max 20 17 17 20 16 20 16
salamae base 8 12 10 12 8 10 12 15
max 18 18 18 20 16 16 20
scorpien base 12 8 9 10 12 6 8 15
max 20 14 14 18 18 16 16
takzul base 12 10 10 10 14 8 8 18
max 20 18 18 18 20 16 16

Restricted Guilds

Some guilds are open to all while some are not. It is important to note that racial restrictions should not be discussed in terms of game mechanics. These restrictions exist to provide flavor. If everybody could just do everything, then it would be rather vanilla. Players should take this as an opportunity to roleplay these restrictions how they like, however, not in an overtly OOC, mechanical way.

Restrictions

Restricted Religions

Some religions do not allow certain races from joining; or rather some races refuse to join certain religions. Whatever the bent, players should not roleplay that it is merely a game mechanic that is preventing them from joining. There exists roleplay reason why this is the case and players should avoid lazy roleplay by saying "I cannot join because I'm a catfolk."

Prohibited Races

Characters are not permitted to roleplay being drow elf, a vampire, nor a dragon.