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	<title>Xa command - Revision history</title>
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	<updated>2026-04-24T09:53:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=4077&amp;oldid=prev</id>
		<title>Gesslar: /* Condition Categories */ updating perfect condition text</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=4077&amp;oldid=prev"/>
		<updated>2022-05-04T03:52:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Condition Categories: &lt;/span&gt; updating perfect condition text&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:52, 4 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From totally unwounded, to dead, the condition categories are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From totally unwounded, to dead, the condition categories are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perfect Condition&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Perfectly Health&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  scratched&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  scratched&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  slightly wounded&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  slightly wounded&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Gesslar</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=3136&amp;oldid=prev</id>
		<title>Gesslar: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=3136&amp;oldid=prev"/>
		<updated>2021-07-18T16:02:54Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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		<author><name>Gesslar</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=3135&amp;oldid=prev</id>
		<title>Gesslar: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xa_command&amp;diff=3135&amp;oldid=prev"/>
		<updated>2021-05-26T00:54:41Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This in game command allows the player to quickly assess the health of their opponent in battle.&lt;br /&gt;
&lt;br /&gt;
With this command you get a detailed glance at either your current opponent in combat or the target you select. In this examination, you get the name of the opponent or target, and an estimation of its current physical condition.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
{{mud|xa}}&lt;br /&gt;
&lt;br /&gt;
{{mud|xa &amp;lt;target&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Condition Categories==&lt;br /&gt;
From totally unwounded, to dead, the condition categories are:&lt;br /&gt;
&lt;br /&gt;
 Perfect Condition&lt;br /&gt;
 scratched&lt;br /&gt;
 slightly wounded&lt;br /&gt;
 bleeding&lt;br /&gt;
 wounded&lt;br /&gt;
 bleeding profusely&lt;br /&gt;
 severely wounded&lt;br /&gt;
 critically wounded&lt;br /&gt;
 Gushing Vital Fluids!&lt;br /&gt;
 Knocking on Death's Door&lt;br /&gt;
&lt;br /&gt;
For crafters, this command will tell you your crafting progress of your current project.&lt;br /&gt;
&lt;br /&gt;
==Help File==&lt;br /&gt;
help xa&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Gesslar</name></author>
	</entry>
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