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	<id>https://wiki.thresholdrpg.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Corliss</id>
	<title>ThresholdRPG Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.thresholdrpg.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Corliss"/>
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	<updated>2026-04-20T03:45:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Psions&amp;diff=4866</id>
		<title>Psions</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Psions&amp;diff=4866"/>
		<updated>2025-12-10T13:42:59Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|guild={{PAGENAME}}&lt;br /&gt;
|stats=Intelligence:12, Wisdom:14, Constitution:14&lt;br /&gt;
|unallowed=[[Amborel]], [[Canis]], [[Dwarf]], [[Gnome]], [[Skurriden]]&lt;br /&gt;
|location=[[Maelstroms Fortress|Maelstrom's Fortress]]&lt;br /&gt;
|subguilds=Templar&lt;br /&gt;
|gm=Corliss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Psions wield such supreme control over mind and body, that they work in almost perfect harmony to generate seemingly impossible results. The psion exerts its will by the mere execution of thoughts, yet the manifestations of these thoughts are far from mere.&lt;br /&gt;
&lt;br /&gt;
The rigors of this control over mind and body are extremely taxing on the body, and require great constitution in order to survive! Further, it requires incredible intelligence and wisdom to properly manipulate mental energy into a usable force.&lt;br /&gt;
&lt;br /&gt;
Psions possess the power to heal their own body, move themselves to other locations with a single thought, and alter the molecular structure of physical items! However, the most frightening power of the psion is its ability to forcefully enter the minds of other beings, and while inside, wreak havoc! Psions can inflict horrendous pain by thrashing the synapses of their victims' brain. If a more direct and physical approach is desired, the psion can excite the molecules of its foe, incinerating the unlucky victim.&lt;br /&gt;
&lt;br /&gt;
This is but a taste of what the psion can do with its thoughts and whims. Truly, Psions must be the best of the best — the superior beings of all guilds, races, and religions (or so psions believe at least!).&lt;br /&gt;
&lt;br /&gt;
==Symbol ==&lt;br /&gt;
A psion can be recognized by his {{cboldblue|Aura of Brilliance}}.&lt;br /&gt;
&lt;br /&gt;
==Subguilds==&lt;br /&gt;
*[[Templars]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4865</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4865"/>
		<updated>2025-12-10T13:42:06Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Sunshine Mind of Mortis&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Corliss best.jpg|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Guildmistress within the guild. Previously, she was Cortex, second in command, to the previous Guildmistress Tiella. Before that she was the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is the Evangelist for the church, after being a Lorekeeper for many decades. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis  ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4832</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4832"/>
		<updated>2025-09-17T16:22:46Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Sunshine Mind of Mortis&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Corliss best.jpg|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is the Evangelist for the church, after being a Lorekeeper for many decades. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis  ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4821</id>
		<title>The Renowned</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4821"/>
		<updated>2025-08-18T20:03:05Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Renowned throughout Threshold have numerous benefits to their status, but the primary benefit is their fame. They do not have to be introduced to any other Adventurer and can send and receive tells from anyone. This status is attainable in numerous ways, but primarily through level building and notable roleplay.&lt;br /&gt;
&lt;br /&gt;
Throughout time, a select few have earned fame and honor (or infamy and dishonor) that exceeds that of nearly every man and woman. What follows is a list of these renowned mortals.&lt;br /&gt;
* Achtius Imperator, Paladin of [[Set]], Lieutenant of the Justicars&lt;br /&gt;
* Aelyn, Eventide's Elegist, follower of [[Mortis]], proponent of Dryad Rights&lt;br /&gt;
* Alazais Ventris, Ambition's Champion, Disciple of [[Belphegore]], Former Guildmaster of [[Psions]]&lt;br /&gt;
* Alexander, Vanquisher of the Wicked, Founder of Clan Phalanx, First Paladin of [[Tempest]]&lt;br /&gt;
* Arrgruff D. Coyote the Tenacious Trailblazer, Fuzzbutt of Taliesin, Former Guildmaster of the [[Rangers]]&lt;br /&gt;
* Bael Lerralith the Solemn Limner, Former Guildmaster of the [[Bards]], follower of [[Mortis]], Justicar of Bilanx&lt;br /&gt;
* Barandis Alarion, the Dark Mind of Set, Eyes of Kindred, follower of [[Set]], Master of Webs&lt;br /&gt;
* Belair Savage, the Thrall of [[Bast]], Former Member of the Triumverate&lt;br /&gt;
* Carrah Castieux, the Daedal Muse, Former Guildmaster of the [[Templars]], Cicerone of Kindred&lt;br /&gt;
* Cyrinne the Clepsydra of Threads, Ocean Daughter of Nemia, High Priestess of [[Silvanus]]&lt;br /&gt;
* Daenon Farstrider the Wilderness Guide, First Guildmaster of the [[Rangers]], worshipper of [[Erosia]]&lt;br /&gt;
* Daergar Zo'hran, Eye of the Storm, Paladin of [[Tempest]], Former Guildmaster of the [[Fighters]]&lt;br /&gt;
* Darion Vhenstadt, Paladin and Prophet of [[Set]], Founder of Regellian Shipping Company&lt;br /&gt;
* Dalaena the Heart of Erosia, Chieftain of Phalanx, Justicar Captain,  High Priestess of [[Erosia]]&lt;br /&gt;
* Damieux Seasonsmarch, the Hammer of Tempest, Patriarch of [[Tempest]], Former Member of the Triumverate&lt;br /&gt;
* Deokoria Ventris, Agent of Chaos, Matriarch of [[Gethsemane]], Slayer of Gods, Cardinal&lt;br /&gt;
* Drasoini Tal'Harn, Former Paladin of [[Vivoria]], Servant of [[Androctonus]], and Defender of the Realm&lt;br /&gt;
* Dreya Stormrider the Warlord of the Realms, Former Guildmaster of the [[Fighters]], Adherent of [[Mortis]]&lt;br /&gt;
* Dynauld the Master of Time and Space, Former Captain of the Justicars, Worshipper of [[Calypso]]&lt;br /&gt;
* Etruscan Maltese, Lunar Blademaster, Former Guildmaster of the [[Bards]], Former Guild master of the [[Rogues]], Worshipper of [[Mortis]]&lt;br /&gt;
* Evana the Viper, Former Guildmaster of the [[Thieves]], follower of [[Bast]]&lt;br /&gt;
* Everon Tenebris, Emissary of Shadows, Current Guildmaster of the [[Mages]] and current follower of [[Calypso]]&lt;br /&gt;
* Falcore Draconis, Templar of Demonology, Just an all around jolly good guy&lt;br /&gt;
* Falix, the Mercurial Talisman, High Priest of [[Calypso]], Former Enforcer of the Brute Squad, Moosehead of PLU&lt;br /&gt;
* Figgs, the Daughter of Slaughter, Masterthief, Member of the High Council, and Worshipper of [[Tempest]]&lt;br /&gt;
* Firedoom, the Sage of the lost Kingdom of Kingstree, Advisor to the Gods&lt;br /&gt;
* Frobozz Zarcosis, the Patriarch of [[Vishnu]], Grand Inquisitor of the Realm, Overlord of Clan Sanctus.&lt;br /&gt;
* Fynn the Silent Thunder of Tempest, Former Guildmaster of the [[Thieves]] Guild, Jester of Clan of the Orange Dragon, Adherent of [[Tempest]]&lt;br /&gt;
* Griswyl, Prince of the Gutter&lt;br /&gt;
* Halyanne Maspoty the Magical Munchery, Guildmaster of the [[Templars]] Guild,  Chairman of the [[STEA]], Zealot of [[Calypso]], Cookie Courtesan of [[The Chomp Chew Consortium - 3FC]]&lt;br /&gt;
* Hurkle, Seraph of [[Vishnu]]&lt;br /&gt;
* Impediores Vins Daren, High Priest of [[Tempest]], Overlord of Marsmen&lt;br /&gt;
* Jiawyn, Shepherd of the Departed, High Priestess of [[Mortis]]&lt;br /&gt;
* [[Jupicia]], the Angel of Avarice&lt;br /&gt;
* [[Karahd]] the Magocrat, Former Guildmaster of [[Templars]], follower of [[Mortis]], former Director of the [[STEA]]&lt;br /&gt;
* Kard Velaspar the Black Robe, Speaker of Stones, Former Guildmaster of [[Templars]]&lt;br /&gt;
* Katidyd the Ifrita of Arcane Eros, Former Guildmaster of [[Mages]], Dimensional Traveler, [[Templars|Templar]]&lt;br /&gt;
* Kez Kincaid the Gong Bonger, Paladin of [[Gethsemane]]&lt;br /&gt;
* Khaltek the Howling Hurricane, Former Paladin of [[Tempest]], Founder of The Imperial Marsmen&lt;br /&gt;
* Khirmint the Crusader of Fortitude, Former Director of the [[STEA]], follower of [[Erosia]]&lt;br /&gt;
* Kraxe the Deathsmith, Fomer Guildmaster of [[Necromancers]], an Ancient One of the Necromancer's Guild&lt;br /&gt;
* Kshaar, Blade of Shadows, Murderer, and all around Bad Guy&lt;br /&gt;
* Lavith Iganor, the Serpent of Sin, High Lord of the Brotherhood, Paladin of [[Bast]]&lt;br /&gt;
* Levastire Amartano, the Prince of the Damned, Knight-Regent of the Brotherhood, Paladin and Prophet of [[Set]]&lt;br /&gt;
* Malacasta, the Handmaiden of Loviatar, Former Captain of the Justicars, High Priestess of [[Loviatar]]&lt;br /&gt;
* Mylana Beaumond, the Dream of Maleficence &lt;br /&gt;
* Muuss Redbeard, Bulwark of the Grove, Meat Shield of Kursik's Voyagers, Paladin of [[Silvanus]]&lt;br /&gt;
* Pazon the Seer, Justicar sergeant&lt;br /&gt;
* Ravin Tenebris, Leviathan of the Soul Seas, current Guildmaster of the [[Necromancers]] and a Disciple of [[Set]]&lt;br /&gt;
* Romrock Redbeard the Dwarven Battlemaster, Paladin of [[Tempest]]&lt;br /&gt;
* Rosuav Esstu, the Mediatory Mentalist, follower of [[Herastia]], Benefactor of the People&lt;br /&gt;
* Riek the Remorseless Cutthroat, clansman of Koyaanu, follower of [[Chronos]]&lt;br /&gt;
* Rilthyn De'tast, Prince of Bastards, Founder of Sodal'itas Aeternus, Worshipper of [[Set]]&lt;br /&gt;
* Rinada, the Autumnal Sentinel, Priestess of [[Calypso]], Cardinal&lt;br /&gt;
* Saaban, the Maven of Mortality, High Priest of [[Mortis]]&lt;br /&gt;
* Sanskrista AvecaShea, a wandering soldier, Paladin of [[Erosia]], Praetor of Knights Anvilar&lt;br /&gt;
* Samadhi the Synaptic Slasher, follower of [[Mortis]], Former Guildmaster of the [[Psions]]&lt;br /&gt;
* Scipio Arras, the Burning Mind, curate of [[Belphegore]], Templar of the Mind&lt;br /&gt;
* Serith, the Hand of Death, Prophet of [[Mortis]]&lt;br /&gt;
* Sier, the Wretched one, Heretic&lt;br /&gt;
* [[Talin]], the Templar of Preparation&lt;br /&gt;
* Tariyan Pridestand, Harbinger of Death, Curate of Mortis, Arcanist of the [[Mages|Mage]] Guild&lt;br /&gt;
* Thalia, the Eclogue Nightingale, Former Guildmaster of [[Bards]], Overlord of Taliesin, follower of [[Silvanus]]&lt;br /&gt;
* Torm the Grand Druid, High Priest of [[Silvanus]], Druid of PLU&lt;br /&gt;
* Vargr the safecracker, clansman of Old Kindred, Nefarious Terrorist of Sable&lt;br /&gt;
* Vanora Alarion, Nightfall's Consort, Vision of Kindred, Adherent of [[Set]], Consigliere of the [[Rogues|Crimsons]]&lt;br /&gt;
* Vonkar Thalantyr, the Last Bilanxian, Former Paladin of the Dead God Bilanx, Justicar&lt;br /&gt;
* Vyrn Redbeard, the Onslaught of Misfortune, Paladin of [[Calypso]], Chairman of United Magical Alliance&lt;br /&gt;
* Wyden Ferumbras, the Holy Warder of Erosia, Overlord of Agathos, [[Paladins|Paladin]] and Prophet of [[Erosia]]&lt;br /&gt;
* Xar Lure'lomae, Master of the Inner Mind, Former Guildmaster of the [[Psions]], Praetorian of Clan Phalanx, follower of Meeki Mae&lt;br /&gt;
* Xywalan Pridestand the Transcendent Spellweaver, Adherent of [[Tempest]]&lt;br /&gt;
* Zephora MiRuena, apprentice of the Seventh Circle, Former Guildmaster of the [[Sorcerors]]&lt;br /&gt;
* Zimri Aleh the Golden Moustache, Paladin of [[Erosia]]&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a  crucial gameplay element in the game [[Threshold RPG]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Gameplay|Gameplay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4820</id>
		<title>The Renowned</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4820"/>
		<updated>2025-08-18T20:01:55Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Renowned throughout Threshold have numerous benefits to their status, but the primary benefit is their fame. They do not have to be introduced to any other Adventurer and can send and receive tells from anyone. This status is attainable in numerous ways, but primarily through level building and notable roleplay.&lt;br /&gt;
&lt;br /&gt;
Throughout time, a select few have earned fame and honor (or infamy and dishonor) that exceeds that of nearly every man and woman. What follows is a list of these renowned mortals.&lt;br /&gt;
* Achtius Imperator, Paladin of [[Set]], Lieutenant of the Justicars&lt;br /&gt;
* Aelyn, Eventide's Elegist, follower of [[Mortis]], proponent of Dryad Rights&lt;br /&gt;
* Alazais Ventris, Ambition's Champion, Disciple of [[Belphegore]], Former Guildmaster of [[Psions]]&lt;br /&gt;
* Alexander, Vanquisher of the Wicked, Founder of Clan Phalanx, First Paladin of [[Tempest]]&lt;br /&gt;
* Arrgruff D. Coyote the Tenacious Trailblazer, Fuzzbutt of Taliesin, Former Guildmaster of the [[Rangers]]&lt;br /&gt;
* Bael Lerralith the Solemn Limner, Former Guildmaster of the [[Bards]], follower of [[Mortis]], Justicar of Bilanx&lt;br /&gt;
* Barandis Alarion, the Dark Mind of Set, Eyes of Kindred, follower of [[Set]], Master of Webs&lt;br /&gt;
* Belair Savage, the Thrall of [[Bast]], Former Member of the Triumverate&lt;br /&gt;
* Carrah Castieux, the Daedal Muse, Former Guildmaster of the [[Templars]], Cicerone of Kindred&lt;br /&gt;
* Cyrinne the Clepsydra of Threads, Ocean Daughter of Nemia, High Priestess of [[Silvanus]]&lt;br /&gt;
* Daenon Farstrider the Wilderness Guide, First Guildmaster of the [[Rangers]], worshipper of [[Erosia]]&lt;br /&gt;
* Daergar Zo'hran, Eye of the Storm, Paladin of [[Tempest]], Former Guildmaster of the [[Fighters]]&lt;br /&gt;
* Darion Vhenstadt, Paladin and Prophet of [[Set]], Founder of Regellian Shipping Company&lt;br /&gt;
* Dalaena the Heart of Erosia, Chieftain of Phalanx, Justicar Captain,  High Priestess of [[Erosia]]&lt;br /&gt;
* Damieux Seasonsmarch, the Hammer of Tempest, Patriarch of [[Tempest]], Former Member of the Triumverate&lt;br /&gt;
* Deokoria Ventris, Agent of Chaos, Matriarch of [[Gethsemane]], Slayer of Gods, Cardinal&lt;br /&gt;
* Drasoini Tal'Harn, Former Paladin of [[Vivoria]], Servant of [[Androctonus]], and Defender of the Realm&lt;br /&gt;
* Dreya Stormrider the Warlord of the Realms, Former Guildmaster of the [[Fighters]], Adherent of [[Mortis]]&lt;br /&gt;
* Dynauld the Master of Time and Space, Former Captain of the Justicars, Worshipper of [[Calypso]]&lt;br /&gt;
* Etruscan Maltese, Lunar Blademaster, Former Guildmaster of the [[Bards]], Former Guild master of the [[Rogues]], Worshipper of [[Mortis]]&lt;br /&gt;
* Evana the Viper, Former Guildmaster of the [[Thieves]], follower of [[Bast]]&lt;br /&gt;
* Everon Tenebris, Emissary of Shadows, Current Guildmaster of the [[Mages]] and current follower of [[Calypso]]&lt;br /&gt;
* Falcore Draconis, Templar of Demonology, Just an all around jolly good guy&lt;br /&gt;
* Falix, the Mercurial Talisman, High Priest of [[Calypso]], Former Enforcer of the Brute Squad, Moosehead of PLU&lt;br /&gt;
* Figgs, the Daughter of Slaughter, Masterthief, Member of the High Council, and Worshipper of [[Tempest]]&lt;br /&gt;
* Firedoom, the Sage of the lost Kingdom of Kingstree, Advisor to the Gods&lt;br /&gt;
* Frobozz Zarcosis the Patriarch of [[Vishnu]], Grand Inquisitor of the Realm, Overlord of Clan Sanctus.&lt;br /&gt;
* Fynn the Silent Thunder of Tempest, Former Guildmaster of the [[Thieves]] Guild, Jester of Clan of the Orange Dragon, Adherent of [[Tempest]]&lt;br /&gt;
* Griswyl, Prince of the Gutter&lt;br /&gt;
* Halyanne Maspoty the Magical Munchery, Guildmaster of the [[Templars]] Guild,  Chairman of the [[STEA]], Zealot of [[Calypso]], Cookie Courtesan of [[The Chomp Chew Consortium - 3FC]]&lt;br /&gt;
* Hurkle, Seraph of [[Vishnu]]&lt;br /&gt;
* Impediores Vins Daren, High Priest of [[Tempest]], Overlord of Marsmen&lt;br /&gt;
* Jiawyn, Shepherd of the Departed, High Priestess of [[Mortis]]&lt;br /&gt;
* [[Jupicia]], the Angel of Avarice&lt;br /&gt;
* [[Karahd]] the Magocrat, Former Guildmaster of [[Templars]], follower of [[Mortis]], former Director of the [[STEA]]&lt;br /&gt;
* Kard Velaspar the Black Robe, Speaker of Stones, Former Guildmaster of [[Templars]]&lt;br /&gt;
* Katidyd the Ifrita of Arcane Eros, Former Guildmaster of [[Mages]], Dimensional Traveler, [[Templars|Templar]]&lt;br /&gt;
* Kez Kincaid the Gong Bonger, Paladin of [[Gethsemane]]&lt;br /&gt;
* Khaltek the Howling Hurricane, Former Paladin of [[Tempest]], Founder of The Imperial Marsmen&lt;br /&gt;
* Khirmint the Crusader of Fortitude, Former Director of the [[STEA]], follower of [[Erosia]]&lt;br /&gt;
* Kraxe the Deathsmith, Fomer Guildmaster of [[Necromancers]], an Ancient One of the Necromancer's Guild&lt;br /&gt;
* Kshaar, Blade of Shadows, Murderer, and all around Bad Guy&lt;br /&gt;
* Lavith Iganor, the Serpent of Sin, High Lord of the Brotherhood, Paladin of [[Bast]]&lt;br /&gt;
* Levastire Amartano, the Prince of the Damned, Knight-Regent of the Brotherhood, Paladin and Prophet of [[Set]]&lt;br /&gt;
* Malacasta, the Handmaiden of Loviatar, Former Captain of the Justicars, High Priestess of [[Loviatar]]&lt;br /&gt;
* Mylana Beaumond, the Dream of Maleficence &lt;br /&gt;
* Muuss Redbeard, Bulwark of the Grove, Meat Shield of Kursik's Voyagers, Paladin of [[Silvanus]]&lt;br /&gt;
* Pazon the Seer, Justicar sergeant&lt;br /&gt;
* Ravin Tenebris, Leviathan of the Soul Seas, current Guildmaster of the [[Necromancers]] and a Disciple of [[Set]]&lt;br /&gt;
* Romrock Redbeard the Dwarven Battlemaster, Paladin of [[Tempest]]&lt;br /&gt;
* Rosuav Esstu, the Mediatory Mentalist, follower of [[Herastia]], Benefactor of the People&lt;br /&gt;
* Riek the Remorseless Cutthroat, clansman of Koyaanu, follower of [[Chronos]]&lt;br /&gt;
* Rilthyn De'tast, Prince of Bastards, Founder of Sodal'itas Aeternus, Worshipper of [[Set]]&lt;br /&gt;
* Rinada, the Autumnal Sentinel, Priestess of [[Calypso]], Cardinal&lt;br /&gt;
* Saaban, the Maven of Mortality, High Priest of [[Mortis]]&lt;br /&gt;
* Sanskrista AvecaShea, a wandering soldier, Paladin of [[Erosia]], Praetor of Knights Anvilar&lt;br /&gt;
* Samadhi the Synaptic Slasher, follower of [[Mortis]], Former Guildmaster of the [[Psions]]&lt;br /&gt;
* Scipio Arras, the Burning Mind, curate of [[Belphegore]], Templar of the Mind&lt;br /&gt;
* Serith, the Hand of Death, Prophet of [[Mortis]]&lt;br /&gt;
* Sier, the Wretched one, Heretic&lt;br /&gt;
* [[Talin]], the Templar of Preparation&lt;br /&gt;
* Tariyan Pridestand, Harbinger of Death, Curate of Mortis, Arcanist of the [[Mages|Mage]] Guild&lt;br /&gt;
* Thalia, the Eclogue Nightingale, Former Guildmaster of [[Bards]], Overlord of Taliesin, follower of [[Silvanus]]&lt;br /&gt;
* Torm the Grand Druid, High Priest of [[Silvanus]], Druid of PLU&lt;br /&gt;
* Vargr the safecracker, clansman of Old Kindred, Nefarious Terrorist of Sable&lt;br /&gt;
* Vanora Alarion, Nightfall's Consort, Vision of Kindred, Adherent of [[Set]], Consigliere of the [[Rogues|Crimsons]]&lt;br /&gt;
* Vonkar Thalantyr, the Last Bilanxian, Former Paladin of the Dead God Bilanx, Justicar&lt;br /&gt;
* Vyrn Redbeard, the Onslaught of Misfortune, Paladin of [[Calypso]], Chairman of United Magical Alliance&lt;br /&gt;
* Wyden Ferumbras, the Holy Warder of Erosia, Overlord of Agathos, [[Paladins|Paladin]] and Prophet of [[Erosia]]&lt;br /&gt;
* Xar Lure'lomae, Master of the Inner Mind, Former Guildmaster of the [[Psions]], Praetorian of Clan Phalanx, follower of Meeki Mae&lt;br /&gt;
* Xywalan Pridestand the Transcendent Spellweaver, Adherent of [[Tempest]]&lt;br /&gt;
* Zephora MiRuena, apprentice of the Seventh Circle, Former Guildmaster of the [[Sorcerors]]&lt;br /&gt;
* Zimri Aleh the Golden Moustache, Paladin of [[Erosia]]&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a  crucial gameplay element in the game [[Threshold RPG]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Gameplay|Gameplay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4770</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4770"/>
		<updated>2025-03-28T23:28:28Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Sunshine Mind of Mortis&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Corliss best.jpg|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis  ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4691</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4691"/>
		<updated>2024-05-13T15:12:10Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Early Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer currently is unchurched.&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
Xaxer arrived in Sable City at age twenty-six -- young, naive, and broke.  Soon after arriving, he found himself robbed of all coin and received a nasty cut above his eye as well, a scar he still sports to this day.  After finding the Adventurers' Guild, Xaxer dedicated himself to learning all he could with the hope of one day becoming a Ranger.  After meeting Adrek, he joined the Fighters Guild at the age of twenty-seven. After many years of hard work, Xaxer accomplished his goal and became a Ranger on Serenus 23, 300.&lt;br /&gt;
&lt;br /&gt;
Xaxer was then made Paladin of Vishnu on Sojourn 9, 343.&lt;br /&gt;
&lt;br /&gt;
Late in the year approximately 380, the demon Axazel rose and had many followers feeding his power. Many fought against Axazel and his followers, but were burdened with the idol of Axazel, which was carried on their person.  Xaxer found himself burdened with this idol after suffering an attack. Because of the attack and subsequently being made repentant in the church of Vishnu, Xaxer left for many years to wander the wilderness in 383.  He returned in 409, still in repentant status and unsure of the church's new emphasis on spiritual enlightenment and divine truth. Xaxer prayed to be released from service to Vishnu as paladin. This was granted and he once again took up the tabard and joined the Warriors' Guild in 411.&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
After rejoining the Warriors on Dawn 7, 411, Xaxer ultimately completed his personal goal of earning a Belt of Hegemony in the year 459. During this time, cleric Amyla finally help Xaxer lose the burden of Axazel's idol and healed him from this demon plague. &lt;br /&gt;
&lt;br /&gt;
Xaxer started the Clan of Enlightened Brotherhood during the time when unchurched people were being labeled as heathens. It was created as a place of those walking a good path but undevoted to a specific deity could find fellowship together for their common cause of enlightenment. The clan takes those of a good path, but excludes paladins and clerics.&lt;br /&gt;
&lt;br /&gt;
On Twilight 24, 465, Xaxer became a worshipper of Erosia. This seemed a path of love and protection, which spoke to Xaxer's personal values. After many decades of no church activity to speak of and no clerical leadership,  Xaxer left the church of Erosia in 518.&lt;br /&gt;
&lt;br /&gt;
On Cuspis 4, 484, Xaxer once again joined the Rangers' Guild.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4690</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4690"/>
		<updated>2024-05-13T14:33:40Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer currently is unchurched.&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
Xaxer arrived in Sable City at age twenty-six -- young, naive, and broke.  Soon after arriving, he found himself robbed of all coin and received a nasty cut above his eye as well, a scar he still sports to this day.  After finding the Adventurers' Guild, Xaxer dedicated himself to learning all he could with the hope of one day becoming a Ranger.  After meeting Adrek, he joined the Fighters Guild at the age of twenty-seven. After many years of hard work, Xaxer accomplished his goal and became a Ranger on Serenus 23, 300.&lt;br /&gt;
&lt;br /&gt;
Xaxer was then made Paladin of Vishnu on Sojourn 9, 343.&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
Xaxer left the church of Erosia in 518.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4689</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4689"/>
		<updated>2024-05-13T14:33:16Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Current Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
Xaxer arrived in Sable City at age twenty-six -- young, naive, and broke.  Soon after arriving, he found himself robbed of all coin and received a nasty cut above his eye as well, a scar he still sports to this day.  After finding the Adventurers' Guild, Xaxer dedicated himself to learning all he could with the hope of one day becoming a Ranger.  After meeting Adrek, he joined the Fighters Guild at the age of twenty-seven. After many years of hard work, Xaxer accomplished his goal and became a Ranger on Serenus 23, 300.&lt;br /&gt;
&lt;br /&gt;
Xaxer was then made Paladin of Vishnu on Sojourn 9, 343.&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
Xaxer left the church of Erosia in 518.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4669</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4669"/>
		<updated>2024-04-21T18:01:44Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frobozz.png|thumb]]&lt;br /&gt;
Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;br /&gt;
==Ethos==&lt;br /&gt;
As the patriarch of Vishnu, Frobozz holds to the tenents of [[Morality|good]] and [[Harmonic|order]], though he focuses primarily on morality and has been known to show little care for the struggle between chaos and order.&lt;br /&gt;
&lt;br /&gt;
Frobozz's morality was forged in the time of the Aether before harmonic considerations were upon the gods' minds, and as such he carries a moral philosophy that leans on black-and-white divisions rather than areas of gray. Though many other mortals have forgotten, Frobozz remembers the time when most gods sided with either light or darkness — and those choices of the past still influence how he sees churches and church members today.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Falcore&amp;diff=4668</id>
		<title>Falcore</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Falcore&amp;diff=4668"/>
		<updated>2024-04-21T17:58:18Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Falcore Templar.png|thumb]]'''&amp;lt;big&amp;gt;Falcore Draconis - Templar of Demonology&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
With a warrior's stance, standing at 6'6&amp;quot;, and a battle worn look, his blue eyes glance around the surroundings.  His face is scruffy and showing some age while his actual age is unknown. The goatee is well maintained and is white in color. His hair has a single braid on each side, while the rest is pulled back loosely. A scar trails down the left side of his face from his eyebrow to the top of his cheek.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Artist Concept of Falcore&lt;br /&gt;
![[File:Falcore - Painting.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
'''''&amp;lt;big&amp;gt;Duhan, Broadsword of Malice&amp;lt;/big&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
  Duhan, the Arch-Demon of Malice, wielded a broadsword that struck fear into the hearts of mortals and immortals alike. Forged in the fires of the Netherrealm, this weapon was not merely a tool of destruction but a malevolent entity in its own right. The broadsword emitted a dark flame that seemed to consume light itself, casting a shadowy aura around it. This eerie fire was a manifestation of Duhan's soul, burning with his malice and hatred for all that was pure and good.&lt;br /&gt;
[[File:Duhan, Broadsword of Malice.png|border|right|frameless|420x420px]]&lt;br /&gt;
Legends spoke of how Duhan's broadsword was crafted by the darkest sorceries, with each strike fueling its flames with the essence of his malevolence. The blade, engraved with runes of ancient power, pulsed with a sinister energy that corrupted all it touched. It was said that those who gazed upon the dark flame would be consumed by visions of their worst fears, driven mad by the sheer malevolence that emanated from the sword.&lt;br /&gt;
&lt;br /&gt;
  Despite its terrifying nature, Duhan's broadsword was not merely a weapon of destruction but a symbol of his dominance over the forces of light. With each swing, the dark flame licked out hungrily, eager to consume all in its path. It was a reminder to all who opposed him of the price of defiance, a harbinger of doom that heralded the arrival of the Arch-Demon of Malice. And as long as Duhan wielded his broadsword, the world trembled at the thought of the dark flame and the malevolent weapon that served as an extension of his wrath.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Falcore&amp;diff=4667</id>
		<title>Falcore</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Falcore&amp;diff=4667"/>
		<updated>2024-04-21T17:57:24Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Falcore Templar.png|thumb]]'''&amp;lt;big&amp;gt;Falcore Draconis - Templar of Demonology&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
With a warrior's stance, standing at 6'6&amp;quot;, and a battle worn look, his blue eyes glance around the surroundings.  His face is scruffy and showing some age while his actual age is unknown. The goatee is well maintained and is white in color. His hair has a single braid on each side, while the rest is pulled back loosely. A scar trails down the left side of his face from his eyebrow to the top of his cheek.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Artist Concept of Falcore&lt;br /&gt;
![[File:Falcore - Painting.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
'''''&amp;lt;big&amp;gt;Duhan, Broadsword of Malice&amp;lt;/big&amp;gt;'''''&lt;br /&gt;
&lt;br /&gt;
  Duhan, the Arch-Demon of Malice, wielded a broadsword that struck fear into the hearts of mortals and immortals alike. Forged in the fires of the Netherrealm, this weapon was not merely a tool of destruction but a malevolent entity in its own right. The broadsword emitted a dark flame that seemed to consume light itself, casting a shadowy aura around it. This eerie fire was a manifestation of Duhan's soul, burning with his malice and hatred for all that was pure and good.&lt;br /&gt;
[[File:Duhan, Broadsword of Malice.png|border|right|frameless|420x420px]]&lt;br /&gt;
Legends spoke of how Duhan's broadsword was crafted by the darkest sorceries, with each strike fueling its flames with the essence of his malevolence. The blade, engraved with runes of ancient power, pulsed with a sinister energy that corrupted all it touched. It was said that those who gazed upon the dark flame would be consumed by visions of their worst fears, driven mad by the sheer malevolence that emanated from the sword.&lt;br /&gt;
&lt;br /&gt;
  Despite its terrifying nature, Duhan's broadsword was not merely a weapon of destruction but a symbol of his dominance over the forces of light. With each swing, the dark flame licked out hungrily, eager to consume all in its path. It was a reminder to all who opposed him of the price of defiance, a harbinger of doom that heralded the arrival of the Arch-Demon of Malice. And as long as Duhan wielded his broadsword, the world trembled at the thought of the dark flame and the malevolent weapon that served as an extension of his wrath.&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Tragedy_of_Othello&amp;diff=4598</id>
		<title>Tragedy of Othello</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Tragedy_of_Othello&amp;diff=4598"/>
		<updated>2024-01-31T04:27:54Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The tale of the great Moor, Othello, is a sad one. Things went astray that never should have gone astray. However, perhaps a great hero or heroine like yourself can travel to the stage of this great Shakespearean Tragedy and set right what once went wrong.&lt;br /&gt;
&lt;br /&gt;
Rumor has it that the Grand Seer Maelstrom has a magical portal to the land of Othello. Seek this portal, and rewrite this tale.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[Maelstroms Fortress|Maelstrom's Fortress]], either over Sable or Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4597</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4597"/>
		<updated>2024-01-31T03:43:07Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Early Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
Xaxer arrived in Sable City at age twenty-six -- young, naive, and broke.  Soon after arriving, he found himself robbed of all coin and received a nasty cut above his eye as well, a scar he still sports to this day.  After finding the Adventurers' Guild, Xaxer dedicated himself to learning all he could with the hope of one day becoming a Ranger.  After meeting Adrek, he joined the Fighters Guild at the age of twenty-seven. After many years of hard work, Xaxer accomplished his goal and became a Ranger on Serenus 23, 300.&lt;br /&gt;
&lt;br /&gt;
Xaxer was then made Paladin of Vishnu on Sojourn 9, 343.&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4594</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4594"/>
		<updated>2024-01-31T02:45:41Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4593</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4593"/>
		<updated>2024-01-31T02:37:44Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[File:Xaxer.jpg|thumb|alt=|none]]&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4592</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4592"/>
		<updated>2024-01-31T02:27:18Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[File:Xaxer.jpg|thumb|alt=|none]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4591</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4591"/>
		<updated>2024-01-31T02:26:33Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb|Xaxer]]&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[File:Xaxer.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4590</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4590"/>
		<updated>2024-01-31T02:25:36Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Church */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
Xaxer was born in a nomadic wagon on Cuspis 1, 219.  Raised with five siblings by a hunter father and noble mother, Xaxer was taught the ways of [[Vishnu]]. When Xaxer was sixteen, his father died after being ambushed by Orcs. His mother died a year later of a broken heart.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
&lt;br /&gt;
==== Appearance and Portrait ====&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Xaxer is currently a member of the [[Rangers]] Guild. He has also been a [[Fighters|Fighter]], [[Warriors|Warrior]], and [[Paladins|Paladin]] of Vishnu.&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
Xaxer is the founder of the Clan of [[Enlightened Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
Xaxer is currently a follower of [[Erosia]].&lt;br /&gt;
&lt;br /&gt;
=== Home ===&lt;br /&gt;
Xaxer makes his home in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
==== Early Life ====&lt;br /&gt;
&lt;br /&gt;
==== Current Life ====&lt;br /&gt;
[[File:Xaxer.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4589</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4589"/>
		<updated>2024-01-31T01:46:16Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
&lt;br /&gt;
=== Clan ===&lt;br /&gt;
&lt;br /&gt;
=== Church ===&lt;br /&gt;
[[File:Xaxer.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4588</id>
		<title>Xaxer</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Xaxer&amp;diff=4588"/>
		<updated>2024-01-31T01:38:42Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Created page with &amp;quot;== Xaxer Lightbringer == thumb&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Xaxer Lightbringer ==&lt;br /&gt;
[[File:Xaxer.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Xaxer.jpg&amp;diff=4587</id>
		<title>File:Xaxer.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Xaxer.jpg&amp;diff=4587"/>
		<updated>2024-01-31T01:38:10Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Xaxer&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4586</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4586"/>
		<updated>2024-01-30T21:06:08Z</updated>

		<summary type="html">&lt;p&gt;Corliss: picture change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Corliss best.jpg|alt=|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis  ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Corliss_best.jpg&amp;diff=4585</id>
		<title>File:Corliss best.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Corliss_best.jpg&amp;diff=4585"/>
		<updated>2024-01-30T21:02:19Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Corliss&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Damieux&amp;diff=4510</id>
		<title>Damieux</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Damieux&amp;diff=4510"/>
		<updated>2024-01-14T00:38:05Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Damieux.jpg|thumb|DaDamieux Seasonsmarch, the Hammer of Tempest]]Damieux, The Hammer of Tempest&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4477</id>
		<title>The Renowned</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4477"/>
		<updated>2024-01-08T23:07:08Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Renowned throughout Threshold have numerous benefits to their status, but the primary benefit is their fame. They do not have to be introduced to any other Adventurer and can send and receive tells from anyone. This status is attainable in numerous ways, but primarily through level building and notable roleplay.&lt;br /&gt;
&lt;br /&gt;
Throughout time, a select few have earned fame and honor (or infamy and dishonor) that exceeds that of nearly every man and woman. What follows is a list of these renowned mortals.&lt;br /&gt;
* Achtius Imperator, Paladin of [[Set]], Lieutenant of the Justicars, and&lt;br /&gt;
* Aelyn, Eventide's Elegist, follower of [[Mortis]], proponent of Dryad Rights&lt;br /&gt;
* Alazais Ventris, Ambition's Champion, Curate of [[Belphegore]], Former Guildmaster of [[Psions]]&lt;br /&gt;
* Alexander, Vanquisher of the Wicked, Founder of Clan Phalanx, First Paladin of [[Tempest]]&lt;br /&gt;
* Arrgruff D. Coyote the Tenacious Trailblazer, Fuzzbutt of Taliesin, Former Guildmaster of the [[Rangers]]&lt;br /&gt;
* Bael Lerralith the Solemn Limner, Former Guildmaster of the [[Bards]], follower of [[Mortis]], Justicar of Bilanx&lt;br /&gt;
* Barandis Alarion, the Dark Mind of Set, Eyes of Kindred, follower of [[Set]], Master of Webs&lt;br /&gt;
* Belair Savage, the Thrall of [[Bast]], Former Member of the Triumverate&lt;br /&gt;
* Carrah Castieux, the Daedal Muse, Former Guildmaster of the [[Templars]], Cicerone of Kindred&lt;br /&gt;
* Cyrinne the Clepsydra of Threads, Ocean Daughter of Nemia, High Priestess of [[Silvanus]]&lt;br /&gt;
* Daenon Farstrider the Wilderness Guide, First Guildmaster of the [[Rangers]], worshipper of [[Erosia]]&lt;br /&gt;
* Daergar Zo'hran, Eye of the Storm, Paladin of [[Tempest]], Former Guildmaster of the [[Fighters]]&lt;br /&gt;
* Darion Vhenstadt, Paladin and Prophet of [[Set]], Founder of Regellian Shipping Company&lt;br /&gt;
* Dalaena the Heart of Erosia, Chieftain of Phalanx, Justicar Captain,  High Priestess of [[Erosia]]&lt;br /&gt;
* Damieux Seasonsmarch, the Hammer of Tempest, Patriarch of [[Tempest]], Former Member of the Triumverate&lt;br /&gt;
* Deokoria Ventris, Agent of Chaos, Matriarch of [[Gethsemane]], Slayer of Gods, Cardinal&lt;br /&gt;
* Drasoini Tal'Harn, Former Paladin of [[Vivoria]], Servant of [[Androctonus]], and Defender of the Realm&lt;br /&gt;
* Dreya Stormrider the Warlord of the Realms, Former Guildmaster of the [[Fighters]], Adherent of [[Mortis]]&lt;br /&gt;
* Dynauld the Master of Time and Space, Former Captain of the Justicars, Worshipper of [[Calypso]]&lt;br /&gt;
* Etruscan Maltese, Lunar Blademaster, Former Guildmaster of the [[Bards]], Former Guild master of the [[Rogues]], Worshipper of [[Mortis]]&lt;br /&gt;
* Evana the Viper, Former Guildmaster of the [[Thieves]], follower of [[Bast]]&lt;br /&gt;
* Everon Tenebris, Emissary of Shadows, Current Guildmaster of the [[Mages]] and current follower of [[Calypso]]&lt;br /&gt;
* Falix, the Mercurial Talisman, High Priest of [[Calypso]], Former Enforcer of the Brute Squad, Moosehead of PLU&lt;br /&gt;
* Figgs, the Daughter of Slaughter, Masterthief, Member of the High Council, and Worshipper of [[Tempest]]&lt;br /&gt;
* Firedoom, the Sage of the lost Kingdom of Kingstree, Advisor to the Gods&lt;br /&gt;
* Frobozz Zarcosis the Patriarch of [[Vishnu]], Grand Inquisitor of the Realm, Overlord of Clan Sanctus.&lt;br /&gt;
* Fynn the Silent Thunder of Tempest, Former Guildmaster of the [[Thieves]] Guild, Jester of Clan of the Orange Dragon, Adherent of [[Tempest]]&lt;br /&gt;
* Griswyl, Prince of the Gutter&lt;br /&gt;
* Halyanne Maspoty the Magical Munchery, Guildmaster of the [[Templars]] Guild,  Chairman of the [[STEA]], Zealot of [[Calypso]], Cookie Courtesan of [[The Chomp Chew Consortium - 3FC]]&lt;br /&gt;
* Hurkle, Seraph of [[Vishnu]]&lt;br /&gt;
* Impediores Vins Daren, High Priest of [[Tempest]], Overlord of Marsmen&lt;br /&gt;
* Jiawyn, Shepherd of the Departed, High Priestess of [[Mortis]]&lt;br /&gt;
* [[Karahd]] the Magocrat, Former Guildmaster of [[Templars]], follower of [[Mortis]], former Director of the [[STEA]]&lt;br /&gt;
* Kard Velaspar the Black Robe, Speaker of Stones, Former Guildmaster of [[Templars]]&lt;br /&gt;
* Katidyd the Ifrita of Arcane Eros, Former Guildmaster of [[Mages]], Dimensional Traveler, [[Templars|Templar]]&lt;br /&gt;
* Kez Kincaid the Gong Bonger, Paladin of [[Gethsemane]]&lt;br /&gt;
* Khaltek the Howling Hurricane, Former Paladin of [[Tempest]], Founder of The Imperial Marsmen&lt;br /&gt;
* Khirmint the Crusader of Fortitude, Former Director of the [[STEA]], follower of [[Erosia]]&lt;br /&gt;
* Kraxe the Deathsmith, Fomer Guildmaster of [[Necromancers]], an Ancient One of the Necromancer's Guild&lt;br /&gt;
* Kshaar, Blade of Shadows, Murderer, and all around Bad Guy&lt;br /&gt;
* Lavith Iganor, the Serpent of Sin, High Lord of the Brotherhood, Paladin of [[Bast]]&lt;br /&gt;
* Levastire Amartano, the Prince of the Damned, Knight-Regent of the Brotherhood, Paladin and Prophet of [[Set]]&lt;br /&gt;
* Malacasta, the Handmaiden of Loviatar, Former Captain of the Justicars, High Priestess of [[Loviatar]]&lt;br /&gt;
* Muuss Redbeard, Bulwark of the Grove, Meat Shield of Kursik's Voyagers, Paladin of [[Silvanus]]&lt;br /&gt;
* Pazon the Seer, Justicar sergeant&lt;br /&gt;
* Ravin Tenebris, Leviathan of the Soul Seas, current Guildmaster of the [[Necromancers]] and a Disciple of [[Set]]&lt;br /&gt;
* Romrock Redbeard the Dwarven Battlemaster, Paladin of [[Tempest]]&lt;br /&gt;
* Rosuav Esstu, the Mediatory Mentalist, follower of [[Herastia]], Benefactor of the People&lt;br /&gt;
* Riek the Remorseless Cutthroat, clansman of Koyaanu, follower of [[Chronos]]&lt;br /&gt;
* Rilthyn De'tast, Prince of Bastards, Founder of Sodal'itas Aeternus, Worshipper of [[Set]]&lt;br /&gt;
* Rinada, the Autumnal Sentinel, Priestess of [[Calypso]], Cardinal&lt;br /&gt;
* Saaban, the Maven of Mortality, High Priest of [[Mortis]]&lt;br /&gt;
* Sanskrista AvecaShea, a wandering soldier, Paladin of [[Erosia]], Praetor of Knights Anvilar&lt;br /&gt;
* Samadhi the Synaptic Slasher, follower of [[Mortis]], Former Guildmaster of the [[Psions]]&lt;br /&gt;
* Serith, the Hand of Death, Prophet of [[Mortis]]&lt;br /&gt;
* Sier, the Wretched one, Heretic&lt;br /&gt;
* Talin, the Templar of Preparation&lt;br /&gt;
* Tariyan Pridestand, Harbinger of Death, Curate of Mortis, Arcanist of the [[Mages|Mage]] Guild&lt;br /&gt;
* Thalia, the Eclogue Nightingale, Former Guildmaster of [[Bards]], Overlord of Taliesin, follower of [[Silvanus]]&lt;br /&gt;
* Torm the Grand Druid, High Priest of [[Silvanus]], Druid of PLU&lt;br /&gt;
* Vargr the safecracker, clansman of Old Kindred, Nefarious Terrorist of Sable&lt;br /&gt;
* Vanora Alarion, Nightfall's Consort, Vision of Kindred, Adherent of [[Set]], Consigliere of the [[Rogues|Crimsons]]&lt;br /&gt;
* Vonkar Thalantyr, the Last Bilanxian, Former Paladin of the Dead God Bilanx, Justicar&lt;br /&gt;
* Vyrn Redbeard, the Onslaught of Misfortune, Paladin of [[Calypso]], Chairman of United Magical Alliance&lt;br /&gt;
* Wyden Ferumbras, the Holy Warder of Erosia, Overlord of Agathos, [[Paladins|Paladin]] and Prophet of [[Erosia]]&lt;br /&gt;
* Xar Lure'lomae, Master of the Inner Mind, Former Guildmaster of the [[Psions]], Praetorian of Clan Phalanx, follower of Meeki Mae&lt;br /&gt;
* Xywalan Pridestand the Transcendent Spellweaver, Adherent of [[Tempest]]&lt;br /&gt;
* Zephora MiRuena, apprentice of the Seventh Circle, Former Guildmaster of the [[Sorcerors]]&lt;br /&gt;
* Zimri Aleh the Golden Moustache, Paladin of [[Erosia]]&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a  crucial gameplay element in the game [[Threshold RPG]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Gameplay|Gameplay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4443</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4443"/>
		<updated>2024-01-05T20:25:26Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Mortis - A Sculpture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis  ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4442</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4442"/>
		<updated>2024-01-05T20:24:34Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures===&lt;br /&gt;
==== Mortis - A Sculpture ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4441</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4441"/>
		<updated>2024-01-05T20:23:53Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Mortis - A Sculpture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
=== Sculptures ======= Mortis - A Sculpture ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4440</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4440"/>
		<updated>2024-01-05T20:23:01Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Paintings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== Mortis - A Sculpture ====&lt;br /&gt;
The statue is arresting in its height and detail. Cast in wrought iron, the figure is tall and wearing a hooded robe. The robe seems to flow and swirl around the hidden legs of the figure. One hand is outstretched, skeletal fingers seeming to reach for the observer in a beckoning manner. The other skeletal hand grasps a long scythe, blade almost as long as the staff to which it is attached. The blade gleams silver and appears sharp, in contrast to the black of the iron of the rest of the statue. A large, black raven sits atop the scythe's staff, wings extended as if about to take flight. The raven's eye is blood red and seems to follow the movements of the observer. The face of the hooded figure is obstructed by the folds of the robe's hood, but still appears ever watchful.&lt;br /&gt;
&lt;br /&gt;
A small plaque at the base of the statue reads simply &amp;quot;MORTIS&amp;quot;.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4439</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4439"/>
		<updated>2024-01-05T20:16:02Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church. She joined the church on Dawn 23, 439.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
== Art Work ==&lt;br /&gt;
Corliss has been known to dabble in both painting and sculpture.&lt;br /&gt;
&lt;br /&gt;
=== Paintings ===&lt;br /&gt;
Corliss has painted two self-portraits and two commissioned works. She has always has a painting she is working on an easel at her home.&lt;br /&gt;
&lt;br /&gt;
==== Freedom Seeker ====&lt;br /&gt;
A large painting in an onyx frame carved with trailing vines of jasmine blossoms.&lt;br /&gt;
&lt;br /&gt;
On a background of stormy, grey skies along a rocky shore stands a female human. Her feet are planted firmly on the rocks at her feet, one higher than the other due to the unevenness of the surface. The rocks have been painted with shadows and light, seeming to leap from the surface of the painting. She wears thigh-high boots in black leather, which follow the curve of her leg like a second skin. Her slim body is clad in red leathers, long gloves encasing her hands up to her elbows. A shining amulet hangs around her neck, seeming to glow with its own luminance. She holds a staff in her left hand, resting it on the rock next to her higher foot. A serpent of emerald has begun to curve around the bottom of the staff, its head almost reaching to her hand where it grips the staff. The artist has used the most delicate strokes to depict each shimmering scale of the vibrant serpent as well as its flickering tongue. Her right hand is holding a dead flower down by her thigh; a rose that has dried and turned from white to black along the edges of the petals. Several petals have dropped, laying discolored and shriveled by her right foot. On the surface of the rocks below her feet, a clinging vine of jasmine is growing, its white blossoms beginning to bloom. One can almost smell the scent of the newly opened blossoms emanating from the painting, so delicate are the brushstrokes forming the petals and vines. The woman in the painting gazes off in the distance, looking out over the raging sea. Her long, blonde hair streams out behind her, each strand capturing a golden light as the artist has captured the movement with skilled brushstrokes. Her face has high cheekbones, a strong chin, full red lips, and a serious expression as large, stormy blue-grey eyes search the horizon. Her eyes are full of an unexplained emotion and shimmer with unshed tears as she seeks to follow the passion of her soul. Her entire countenance seems surrounded in a blue aura of brilliance.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
==== The Last Sunset ====&lt;br /&gt;
A large painting in a frame made of willow, carved with an intricate pattern of small mushrooms.&lt;br /&gt;
&lt;br /&gt;
A fading sunset illuminates the background of this large canvas, fiery reds and oranges, pinks and purples coloring the sky. The drama of the sky in sunset, visually stunning in the variety of hues, has been painted with precision, each brushstroke enhancing the beautiful wonder of the sun's final descent over the battleground. The earth has been churned, evidence of many feet scuffing in the movements of battle. The ground is littered with abandoned weapons, bloodstained, and shields, dented from the force of blows against them. In the background, the bodies of those fallen can be just discerned.&lt;br /&gt;
&lt;br /&gt;
The sun barely remains above the horizon in the distance, its last piercing rays illuminating the figures at the forefront of the painting. A male cloaked in a black mantle, hood pulled forward to conceal the face, stands in the center of the scene. The mantle, though black in color, has been painted to reveal each fold and seam, the weave of the fabric visible. He holds a sickle in one pale hand, strongly in control of the weapon. The blade curves over his shoulder. The beams of fading sunlight catch the blade, sparking against its sharply polished edge. A large raven perches on the top of the sickle, its bright eyes shining with intelligence and curiosity. Although his form is not distinct within the deep, dark folds of his mantle, the male figure is an imposing presence. He looks down toward the female sprawled at his feet. His other hand, with its long skeletal fingers, is beginning to reach down to the woman's still form.&lt;br /&gt;
&lt;br /&gt;
The female has fallen in battle, left hand still gripping a thick Everwood staff, spattered with blood. Her body is twisted into an unnatural position from where it fell. She is cladded for battle in fitted red leather armor, thigh high boots, and a dramatic silken cloak of blood red. Each buckle of her armor has been polished to a high shine and reflects the fading light of the sun. Her leather helmet has come off, laying a few feet from her. Golden waves of long blonde hair fan out around her head, each strand rendered in delicate brushstrokes. A few trickles of blood from a superficial wound has marred the pale skin of her forehead. Death's pallor has not yet erased the flush of her cheeks, heated from the battle which has just felled her with its final blow. Her eyes are closed with thick, dark lashes laying against her cheeks. Her lips are rosy red and seem to be upturned in a contented smile, even though Death has come.&lt;br /&gt;
&lt;br /&gt;
The artist has signed the painting in the lower right corner with a small c.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4438</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4438"/>
		<updated>2024-01-05T19:43:43Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
==== Ethos ====&lt;br /&gt;
Corliss walks a primarily good path, but has been known to be a bit chaotic.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4437</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4437"/>
		<updated>2024-01-05T19:40:08Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of [[Kelnore]]. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of [[Mortis]], God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of [[Enlightened Brotherhood]]. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the [[Crow lodge|Crow]] Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4436</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4436"/>
		<updated>2024-01-05T19:38:40Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of Kelnore. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of Sable.&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the [[Psions]] Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of Mortis, God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of Enlightened Brotherhood. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the Crow Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4435</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4435"/>
		<updated>2024-01-05T19:36:33Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Appearance and Portrait */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of Kelnore. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of Sable.&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascade of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the Psions Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of Mortis, God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of Enlightened Brotherhood. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the Crow Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4434</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4434"/>
		<updated>2024-01-05T19:33:37Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of Kelnore. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of Sable.&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascase of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the Psions Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of Mortis, God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of Enlightened Brotherhood. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the Crow Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4433</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4433"/>
		<updated>2024-01-05T19:32:26Z</updated>

		<summary type="html">&lt;p&gt;Corliss: info dump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;Corliss, The Tower of Iron Will&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Corliss, human merchant, was born Cuspis 6, 400 in a village well east of Kelnor. She arrived in Sable at age 20 and began her adventuring life. She is a citizen of Sable.&lt;br /&gt;
&lt;br /&gt;
=== Appearance and Portrait ===&lt;br /&gt;
Corliss stands 5' 9&amp;quot; tall and weighs 118 pounds.&lt;br /&gt;
&lt;br /&gt;
Standing tall and lithe, gentle curves grace a slim body. Her face has a strong chin and high cheekbones. Large eyes of clear blue are framed with thick lashes. Her full lips are red and often curved into a smile. Her long, blonde hair has streaks of gold shimmering throughout and is braided, hanging down her back to just above her waist.&lt;br /&gt;
&lt;br /&gt;
During more formal events, Corliss will dress her hair in a cascase of curls, held back from her face by a pair of long, black raven feathers.&lt;br /&gt;
&lt;br /&gt;
Corliss has eyes that respond to her moods. Mostly they are a clear blue, but have been known to change to a stormy blue-grey when she is angered or distressed.&lt;br /&gt;
&lt;br /&gt;
==== Special Amulet ====&lt;br /&gt;
Corliss wears a special amulet, the Amulet of Sunshine, gifted to her from the Gods.&lt;br /&gt;
&lt;br /&gt;
The light of the sun has been captured within the confines of this amulet. Crafted of gold and platinum, the amulet is an orb with small flares along the surface. Small gems of topaz and diamond are embedded into the surface and catch the light. At the command of its owner, the amulet shines brightly, illuminating the immediate environs.&lt;br /&gt;
&lt;br /&gt;
The amulet is engraved on the back with this poem, written by Thranganex, a dear friend of Corliss:&lt;br /&gt;
&lt;br /&gt;
Little sunshine, gleaming bright,&lt;br /&gt;
&lt;br /&gt;
dispel the darkness of the night.&lt;br /&gt;
&lt;br /&gt;
Bring to us a brighter day, where&lt;br /&gt;
&lt;br /&gt;
frightening nightmares burn away.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Corliss is a member of the Psions Guild. She currently holds the rank of Cortex within the guild, second in command to the Guildmistress Tiella, but she was previously the guild librarian.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
Corliss is a follower of Mortis, God of Death and the Underworld. She currently is a Lorekeeper for the church.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Corliss belongs to the Clan of Enlightened Brotherhood. She holds the rank of Philosopher.&lt;br /&gt;
&lt;br /&gt;
== Lodge ==&lt;br /&gt;
Corliss is a member of the Crow Lodge.&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Corliss lives in Sable at 19 Eastern Outskirts. While she prefers spending her time in the city of her citizenship, she can also sometimes be found in the Chapel in the Mortis Temple in Thrace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4430</id>
		<title>Corliss</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Corliss&amp;diff=4430"/>
		<updated>2024-01-05T06:07:55Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Created page with &amp;quot;Corliss, The Tower of Iron Will thumb&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Corliss, The Tower of Iron Will&lt;br /&gt;
[[File:Corliss.png|thumb]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Corliss.png&amp;diff=4429</id>
		<title>File:Corliss.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Corliss.png&amp;diff=4429"/>
		<updated>2024-01-05T06:04:23Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Corliss&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4428</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4428"/>
		<updated>2024-01-05T05:36:11Z</updated>

		<summary type="html">&lt;p&gt;Corliss: /* Appearance and character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the Thieves guild of Sable, supplicant to Silvanus, and future husband to Omisha Umbra.&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the chaos harmonic primarily, and considers himself to be a good person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the Bastite and Psion guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the Adventurer's Guild, followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They are set to be joined together Cuspis 17 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of Gethsemane.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a Traveler's Belt at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside Thrace's walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Inventory_command&amp;diff=4277</id>
		<title>Inventory command</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Inventory_command&amp;diff=4277"/>
		<updated>2023-02-21T17:46:45Z</updated>

		<summary type="html">&lt;p&gt;Corliss: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While generally [[inventory]] refers to the contents of any container, in Threshold, it most often refers to everything a player is carrying, wearing, wielding, or holding. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
 i or inventory&lt;br /&gt;
 i bags&lt;br /&gt;
 i &amp;lt;arg&amp;gt; or inventory &amp;lt;arg&amp;gt;&lt;br /&gt;
 ii or i carried or inventory carried&lt;br /&gt;
&lt;br /&gt;
This command lists the items you are currently carrying. Your total weight includes the weight of coins you are carrying. You may also supply an argument to this command and it will only list items that have that argument as an identifier. If carried is the arg, it will list all items not wielded, equipped, or thrown. &lt;br /&gt;
&lt;br /&gt;
The letter i has been globally aliased to inventory, so you need not type the word inventory in any of the above-explained circumstances.&lt;br /&gt;
&lt;br /&gt;
ii has been globally aliased to inventory carried, making that easier also.&lt;br /&gt;
&lt;br /&gt;
==Help File==&lt;br /&gt;
 help inventory&lt;br /&gt;
&lt;br /&gt;
[[Category:commands]] [[Category:help]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Belladonnic_toad&amp;diff=4276</id>
		<title>Belladonnic toad</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Belladonnic_toad&amp;diff=4276"/>
		<updated>2023-02-21T17:44:36Z</updated>

		<summary type="html">&lt;p&gt;Corliss: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BestiaryCard}}&lt;br /&gt;
The belladonnic toad lives in humid, tropical jungle areas, and appears to be somehow related to the more common tree frog. They have beautiful skins of multi-coloured swirling patterns, and due to their particularly poisonous nature, they have few (if any!), natural predators. For this reason, they can grow to be quite large.&lt;br /&gt;
&lt;br /&gt;
At first glance they may seem innocent enough, sitting peacefully in the jungle and looking at you almost indifferently with their big, bulbous black eyeballs, but the belladonnic toad is not to be foolishly trifled with. Because of their enormous size, the use of a sticky tongue to catch and drag prey towards themselves simply does not work, as their typical prey tends to be rather large! As an alternative, nature has provided them with an interesting twist: instead, their tongues are covered in horribly sharp barbs which they use like a whiplash their victim and deliver the poison directly into the poor adventurer's bloodstream. Although they may be clumsy and awkward in the confined space of the jungle, the speed with which they can lash with their tongues more than makes up for their lack of dexterity in close quarter combat.&lt;br /&gt;
&lt;br /&gt;
Fortunately for the wandering adventurer, the belladonnic toads tend to be quite docile, and do not attack unless hungry or provoked. Unfortunately for the toads, however, their skins make a wonderfully colourful addition to any Bounty Hunter's trophy bag. For this reason, the belladonnic toad is frequently hunted for sport, but if you just happen to come across one and are not prepared for it, the best thing for you to do is to turn quietly around and tiptoe slowly away.&lt;br /&gt;
&lt;br /&gt;
==Submitter==&lt;br /&gt;
Kieben&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bestiary]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4275</id>
		<title>The Renowned</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=The_Renowned&amp;diff=4275"/>
		<updated>2023-02-21T17:35:18Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Damieux title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Renowned throughout Threshold have numerous benefits to their status, but the primary benefit is their fame. They do not have to be introduced to any other Adventurer and can send and receive tells from anyone. This status is attainable in numerous ways, but primarily through level building and notable roleplay.&lt;br /&gt;
&lt;br /&gt;
Throughout time, a select few have earned fame and honor (or infamy and dishonor) that exceeds that of nearly every man and woman. What follows is a &lt;br /&gt;
		list of these renowned mortals.&lt;br /&gt;
* Achtius Imperator, Paladin of Set, Lieutenant of the Justicars, and  &lt;br /&gt;
* Aelyn, Eventide's Elegist, Adherent of Mortis, proponent of Dryad Rights&lt;br /&gt;
* Alexander, Vanquisher of the Wicked, Founder of Clan Phalanx, First Paladin of Tempest&lt;br /&gt;
* Arrgruff D. Coyote the Tenacious Trailblazer, Fuzzbutt of Taliesin, Former Guildmaster of the Rangers&lt;br /&gt;
* Bael Lerralith the Solemn Limner, Former Guildmaster of the Bards, Worshipper of Mortis, Justicar of Bilanx&lt;br /&gt;
* Barandis Alarion, the Dark Mind of Set, Eyes of Kindred, Evangelist of Set, Master of Webs&lt;br /&gt;
* Belair Savage, the Thrall of Bast, Former Member of the Triumverate&lt;br /&gt;
* Carrah Castieux, the Daedal Muse, Guildmaster of the Templars Guild, Cicerone of Kindred&lt;br /&gt;
* Cyrinne the Clepsydra of Threads, Ocean Daughter of Nemia, High Priestess of Silvanus&lt;br /&gt;
* Daenon Farstrider the Wilderness Guide, First Guildmaster of the Rangers, worshipper of Erosia&lt;br /&gt;
* Daergar Zo'hran, Eye of the Storm, Paladin of Tempest, Former Guildmaster of the Fighters&lt;br /&gt;
* Darion Vhenstadt, Paladin and Prophet of Set, Founder of Regellian Shipping Company&lt;br /&gt;
* Dalaena the Heart of Erosia, Chieftain of Phalanx, Justicar Captain,  High Priestess of Erosia&lt;br /&gt;
* Damieux Seasonsmarch, the Hammer of Tempest, Patriarch of Tempest, Former Member of the Triumverate&lt;br /&gt;
* Deokoria, Agent of Chaos, Matriarch of Gethsemane, Slayer of Gods, Cardinal&lt;br /&gt;
* Drasoini Tal'Harn, Former Paladin of Vivoria, Servant of Androctonus, and Defender of the Realm&lt;br /&gt;
* Dreya Stormrider the Warlord of the Realms, Former Guildmaster of the Fighters, Adherent of Mortis&lt;br /&gt;
* Dynauld the Master of Time and Space, Former Captain of the Justicars, Worshipper of Calypso&lt;br /&gt;
* Etruscan Maltese, Lunar Blademaster, Former Guildmaster of the Bards, Former Guild master of the Rogues, Worshipper of Mortis&lt;br /&gt;
* Evana the Viper, Former Guildmaster of the Thieves, follower of Bast&lt;br /&gt;
* Falix, the Mercurial Talisman, High Priest of Calypso, Former Enforcer of the Brute Squad, Moosehead of PLU&lt;br /&gt;
* Figgs, the Daughter of Slaughter, Masterthief, Member of the High Council, and Worshipper of Tempest&lt;br /&gt;
* Firedoom, the Sage of the lost Kingdom of Kingstree, Advisor to the Gods&lt;br /&gt;
* Fynn the Silent Thunder of Tempest, Former Guildmaster of the Thieves Guild, Jester of Clan of the Orange Dragon, Adherent of Tempest&lt;br /&gt;
* Griswyl, Prince of the Gutter&lt;br /&gt;
* Halyanne Maspoty the Magical Munchery, Guildmaster of the [[Templars]] Guild,  Chairman of the [[STEA]], Zealot of [[Calypso]], Cookie Courtesan of [[The Chomp Chew Consortium (3FC)|The Chomp Chew Consortium]]&lt;br /&gt;
* Hurkle, Seraph of Vishnu&lt;br /&gt;
* Impediores Vins Daren, Named High Priest of Tempest, Overlord of Marsmen&lt;br /&gt;
* Jiawyn, Shepherd of the Departed, High Priestess of Mortis&lt;br /&gt;
* [[Karahd]] the Magocrat, Former Guildmaster of [[Templars]], follower of [[Mortis]], former Director of the [[STEA]]&lt;br /&gt;
* Kard Velaspar the Black Robe, Speaker of Stones, Former Guildmaster of Templars&lt;br /&gt;
* Katidyd the Ifrita of Arcane Eros, Former Guildmaster of Mages, Dimensional Traveler, Templar&lt;br /&gt;
* Kez Kincaid the Gong Bonger, Paladin of Gethsemane&lt;br /&gt;
* Khaltek the Howling Hurricane, Former Paladin of Tempest, Founder of The Imperial Marsmen&lt;br /&gt;
* Khirmint the Crusader of Fortitude, Former Director of the STEA, follower of Erosia&lt;br /&gt;
* Kraxe the Deathsmith, Guildmaster of Necromancers, an Ancient One of the Necromancer's Guild&lt;br /&gt;
* Kshaar, Blade of Shadows, Murderer, and all around Bad Guy&lt;br /&gt;
* Lavith Iganor, the Serpent of Sin, High Lord of the Brotherhood, Paladin of Bast&lt;br /&gt;
* Levastire Amartano, the Prince of the Damned, Knight-Regent of the Brotherhood, Paladin and Prophet of Set&lt;br /&gt;
* Malacasta, the Handmaiden of Loviatar, Former Captain of the Justicars, High Priestess of Loviatar&lt;br /&gt;
* Muuss Redbeard, Bulwark of the Grove, Meat Shield of Kursik's Voyagers, Paladin of Silvanus&lt;br /&gt;
* Pazon the Seer, Justicar sergeant&lt;br /&gt;
* Romrock Redbeard the Dwarven Battlemaster, Paladin of Tempest&lt;br /&gt;
* Rosuav Esstu, the Mediatory Mentalist, follower of Herastia, Benefactor of the People&lt;br /&gt;
* Riek the Remorseless Cutthroat, clansman of Koyaanu, follower of Chronos&lt;br /&gt;
* Rilthyn De'tast, Prince of Bastards, Founder of Sodal'itas Aeternus, Worshipper of Set&lt;br /&gt;
* Saaban, the Maven of Mortality, High Priest of Mortis&lt;br /&gt;
* Sanskrista AvecaShea, a wandering soldier, Paladin of Erosia, Praetor of Knights Anvilar&lt;br /&gt;
* Samadhi the Synaptic Slasher, follower of Mortis, Former Guildmaster of the Psions&lt;br /&gt;
* Serith, the Hand of Death, Prophet of Mortis&lt;br /&gt;
* Tariyan Pridestand, Harbinger of Death, Curate of Mortis, Arcanist of the Mage Guild&lt;br /&gt;
* Thalia, the Eclogue Nightingale, Former Guildmaster of Bards, Overlord of Taliesin, follower of Silvanus&lt;br /&gt;
* Torm the Grand Druid, High Priest of Silvanus, Druid of PLU&lt;br /&gt;
* Vargr the safecracker, clansman of Old Kindred, Nefarious Terrorist of Sable&lt;br /&gt;
* Vanora Alarion, Nightfall's Consort, Vision of Kindred, Adherent of Set, Consigliere of the Crimsons&lt;br /&gt;
* Vonkar Thalantyr, the Last Bilanxian, Former Paladin of the Dead God Bilanx, Justicar&lt;br /&gt;
* Vyrn Redbeard, the Onslaught of Misfortune, Paladin of Calypso, Chairman of United Magical Alliance&lt;br /&gt;
* Wyden Ferumbras, the Holy Warder of Erosia, Overlord of Agathos, Paladin and Prophet of Erosia&lt;br /&gt;
* Xar Lure'lomae, Master of the Inner Mind, Former Guildmaster of the Psions, Praetorian of Clan Phalanx, follower of Meeki Mae&lt;br /&gt;
* Xywalan Pridestand the Transcendent Spellweaver, Adherent of Tempest&lt;br /&gt;
* Zephora MiRuena, apprentice of the Seventh Circle, Former Guildmaster of the Sorcerors&lt;br /&gt;
* Zimri Aleh the Golden Moustache, Paladin of Erosia&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a crucial gameplay element in the game [[Threshold RPG]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Gameplay|Gameplay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Tradesmen&amp;diff=4274</id>
		<title>Tradesmen</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Tradesmen&amp;diff=4274"/>
		<updated>2023-02-21T17:33:00Z</updated>

		<summary type="html">&lt;p&gt;Corliss: new GM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|council=Treslayn&lt;br /&gt;
|stats=None&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is one of the [[Guilds]] in the game [[Threshold]]. The newest guild to be formed, the traders are an anomaly in that they are formed by non-adventurers. Preferring to craft pieces that are useful to other adventurers the tradesmen guild are merchants to the extreme. A trader can be recognized by their crest and recipe book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
&lt;br /&gt;
Members of the Tradesman Guild create trade products that the realm desires or requires, and thus, the economic health of the kingdoms and empires in the world often depends on the health of the guild. Crafting goods and selling the results of their craftsmanship are the primary activities of a tradesman.&lt;br /&gt;
&lt;br /&gt;
Each tradesman picks a singular craft in which to excel be it weaponcrafting, armorsmithing, or jewelry crafting, and they craft from a list of guild recipes. &lt;br /&gt;
&lt;br /&gt;
The Tradesman Guild is home to some of the finest artisans and merchants in the world. Those who wish to make an economic impact in the world or simply enjoy creating interesting items would feel right at home in this guild.&lt;br /&gt;
&lt;br /&gt;
Traders, as they are often called, are not a combat class and as such, split their time between roleplaying and crafting.&lt;br /&gt;
&lt;br /&gt;
This guild is available once you complete heritage, but there is another option available to people who desire to &amp;quot;retire&amp;quot; their&lt;br /&gt;
character from the adventuring life. This process is referred to as [[remorting]].&lt;br /&gt;
&lt;br /&gt;
==Available Trades==&lt;br /&gt;
The following trades are presently available:&lt;br /&gt;
* [[Smith]]&lt;br /&gt;
* [[Armorer]]&lt;br /&gt;
* [[Clothier]]&lt;br /&gt;
* [[Jeweler]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
*[[Remorting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Warriors&amp;diff=4273</id>
		<title>Warriors</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Warriors&amp;diff=4273"/>
		<updated>2023-02-21T17:32:20Z</updated>

		<summary type="html">&lt;p&gt;Corliss: new GM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Mallerk&lt;br /&gt;
|stats=Strength 14, Constitution 12&lt;br /&gt;
|unallowed=[[Asuli]]&lt;br /&gt;
|location=[[Sable City]], [[Thrace City]]&lt;br /&gt;
|subguilds=[[Rangers]], [[Paladins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is one of the [[Guilds]] in the game [[Threshold]]. They are historically marked by their blue tabard and are known for their incredible strength and durability. The [[Fighters]] merged with the Warriors guild in 394 and the Warriors guild now has an outpost in both [[Sable City|Sable]] and [[Thrace City|Thrace]]. &lt;br /&gt;
&lt;br /&gt;
The new Warriors tabard is {{cmagenta|purple}}.&lt;br /&gt;
&lt;br /&gt;
[[Paladins]] and [[Rangers]] are chosen from the ranks of the warriors.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Bloodshards&amp;diff=3964</id>
		<title>Bloodshards</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Bloodshards&amp;diff=3964"/>
		<updated>2021-12-13T19:44:47Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bloodshards are potent artifact gems that are stored in an adventurer belt via special bloodshard slots. Thus encrusted, they will confer amazingly powerful enhancements, permanent until they are removed.&lt;br /&gt;
&lt;br /&gt;
By default, [[adventurer belts]] only have one slot for encrusting a bloodshard, though the possibility exists for there to be more than one in the future through special events or registration specials.&lt;br /&gt;
&lt;br /&gt;
A bloodshard does not need to be filled as do [[bloodjewels]], they come already enchanted and ready to be encrusted. The cost of encrusting a bloodshard is 1 orb per level of the belt into which it will be placed and can be done so via [[Groknard]] in [[Sable City]] or [[Drankorg]] in [[Thrace City]].&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
* Every character gets 1 base bloodshard slot per belt.&lt;br /&gt;
* A bloodshard may only imbue into the currently active belt.&lt;br /&gt;
* If you have an alternate belt, the bloodshard does not carry over when swapping belts. If you wish to place a shard in your alternate belt, you will need to make that belt active before imbuing a shard into it.&lt;br /&gt;
* When you upgrade your belt, both [[bloodjewels]] and bloodshards remain.&lt;br /&gt;
* Like bloodjewels, bloodshards cannot be retrieved. They can be removed just like gems.&lt;br /&gt;
&lt;br /&gt;
[[category:items]] [[category:bloodshards]]&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=House_request&amp;diff=3956</id>
		<title>House request</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=House_request&amp;diff=3956"/>
		<updated>2021-12-11T17:34:00Z</updated>

		<summary type="html">&lt;p&gt;Corliss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#widget:Google Form&lt;br /&gt;
|key=1FAIpQLSdA0s3WroLN4UZjZm2verlO2RNggJpBxKYhbxJJ7WmMpyuF7g&lt;br /&gt;
|width=600&lt;br /&gt;
|height=750&lt;br /&gt;
}}One of the coolest features of Threshold is the chance for registered users (or citizens) to obtain their own space within the game world for their very own house. This can be obtained after reaching registration level $700. &lt;br /&gt;
&lt;br /&gt;
To apply for a house, please read: help house within the game.&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Lemon_Iced_Tea&amp;diff=3953</id>
		<title>Lemon Iced Tea</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Lemon_Iced_Tea&amp;diff=3953"/>
		<updated>2021-12-10T15:52:39Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Created page with &amp;quot;Lemon Iced Tea is the drink item from the refractory of the church of Mortis. It is served in a custom willow bark cup fashioned from the traditional plant of the faith - the...&amp;quot;&lt;/p&gt;
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&lt;div&gt;Lemon Iced Tea is the drink item from the refractory of the church of Mortis. It is served in a custom willow bark cup fashioned from the traditional plant of the faith - the willow tree.&lt;br /&gt;
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Description - Golden brown, this tea combines the lively taste of bright, brisk black tea with the sweet tang of lemons. Served in a tall cup carved from willow bark, the tea is enhanced with skull-shaped ice cubes and garnished with lemon slices. A drink to quench the thirst during the last moments before being claimed by Mortis.&lt;br /&gt;
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Smell description - Fresh brewed tea, cooled for refreshment. The freshness of lemon dances across the surface and a hint of earthiness underlays the other aromas.&lt;br /&gt;
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Taste description - The rich flavor of the brewed black tea is sweetened by a burst of lemon tang on the tongue. The willow bark carved cup adds earthiness as an underlying note of flavor.&lt;br /&gt;
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Drink description - The cool refreshment of iced tea enhanced with a fresh lemon tang slakes the thirst of any adventurer dying for a drink. Blessing from Mortis fill you, welcoming you to your final rest in his domain.&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Mushroom_Melt_Panini&amp;diff=3952</id>
		<title>Mushroom Melt Panini</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Mushroom_Melt_Panini&amp;diff=3952"/>
		<updated>2021-12-10T15:46:57Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Created page with &amp;quot;The Mushroom Melt Panini is the refractory food item for the Church of Mortis. It utilizes the symbolic food of the faith - mushrooms.  Description - Thick slices of braised,...&amp;quot;&lt;/p&gt;
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&lt;div&gt;The Mushroom Melt Panini is the refractory food item for the Church of Mortis. It utilizes the symbolic food of the faith - mushrooms.&lt;br /&gt;
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Description - Thick slices of braised, succulent spiced beef have been tossed with diced onions and carrots that have been steamed to an al dente texture. Atop the beef and vegetables, thick slices of large mushrooms have been integrated with a blend of melted white cheeses. The entirety of this savory meal has been pressed between two sheets of flatbread that bear dark marks where the grill has scorched them.&lt;br /&gt;
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Smell description - The mouthwatering aroma of mushrooms, beef, and onions fills the nose. The bread carries a hint of charred wheat from the grill marks scorching the surface.&lt;br /&gt;
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Taste description - Crusty bread has been grilled dark, adding to the hearty flavor. The flavorful mushrooms enhance the beef and adds a hint of earthiness. The combined melted cheeses hold the panini together with a creamy quality.&lt;br /&gt;
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Touch description - The grill marks on the bread of the panini make the sandwich easy to hold. The melted cheese oozes from the sides, covering the fingers.&lt;br /&gt;
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Eat description - Mortis blesses each bite of this hearty meal, knowing it may be your last.&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Clan_formation&amp;diff=3951</id>
		<title>Clan formation</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Clan_formation&amp;diff=3951"/>
		<updated>2021-12-10T15:16:00Z</updated>

		<summary type="html">&lt;p&gt;Corliss: Created page with &amp;quot;It is an enormous responsibility to form a Clan. One should not embark upon the journey of clan leadership without a great deal of consideration and planning. The requirements...&amp;quot;&lt;/p&gt;
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&lt;div&gt;It is an enormous responsibility to form a Clan. One should not embark upon the journey of clan leadership without a great deal of consideration and planning. The requirements to form a clan are:&lt;br /&gt;
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1) Your Clan must be approved in advance. The application must include some basic information and then the Official Clan Charter. Supplying the following information in exactly this order, numbered and organized in this exact way:&lt;br /&gt;
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# Name of the clan (read: help clan options).&lt;br /&gt;
# Appearance name of clan (read: help clan options).&lt;br /&gt;
# Type of Clan being formed (read: help clan types).&lt;br /&gt;
# Who the four founding members will be. (denote founder)&lt;br /&gt;
# Region where the clan will be formed.&lt;br /&gt;
# A one or two sentence SUMMARY of the clan's '''THEME''' (not the creed!).&lt;br /&gt;
# The Official Clan Charter.&lt;br /&gt;
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'''THEME''': A good clan theme can be summarized in one or two sentences. If you are unable to summarize your clan's theme and purpose this succinctly, you need to come up with a new clan concept. There is nothing wrong with an elaborate clan theme, but if it cannot be summarized briefly then it will almost certainly fail. (Please add this in numbered order to your application.)&lt;br /&gt;
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CHARTER: The charter should be no more than a couple pages in length (shorter is fine) and must lay out a well developed theme and purpose for your clan. Simplistic, generic themes like &amp;quot;a bunch of friends who are loyal to each other&amp;quot; or &amp;quot;we work for the forces of good/evil&amp;quot; will not be approved. You may include details about membership requirements, initiation procedures, rites, ceremonies, clan creed, etc. in this section as well if you like. &lt;br /&gt;
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To submit your clan proposal in game, type: clanapproval&lt;br /&gt;
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2) Four people are required to form a clan. These founding members must be in a party and the leader of the party will be the founder of the clan.&lt;br /&gt;
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3) All members must be at least guild level 5.&lt;br /&gt;
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4) Forming a clan requires an initial tribute of 100,000 coin to Vindicator from the bank account of the founder. This cost can be shared by the founding members in any proportion they desire. Simply give coin to the founder immediately before forming and have him or her deposit it in the bank.&lt;br /&gt;
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===== &amp;lt;u&amp;gt;PROCESS OF FORMING A CLAN&amp;lt;/u&amp;gt; =====&lt;br /&gt;
The process of forming a clan works as follows:&lt;br /&gt;
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1) Proceed with your group to the Hall of Clans in the area of Threshold you wish to be your clan's region of origin. They are located in Sable and Thrace.&lt;br /&gt;
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2) All four members must then: beseech Vindicator&lt;br /&gt;
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3) The founder will then be asked a number of questions that configure the initial settings for the clan. This includes the name of the clan, the type of clan, the way the name appears (known as the appearance name), and both the primary and secondary clan colors.&lt;br /&gt;
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4) Once the clan is formed, the members will need to pay annual clan tribute as well as annual personal tribute to have full access to clan functions.&lt;br /&gt;
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===== &amp;lt;u&amp;gt;REGARDING CLAN NAMES&amp;lt;/u&amp;gt; =====&lt;br /&gt;
The clan name is the simple, shorter name by which the clan is known. This name is used as the prefix for your channel, for example. If you plan to have an elaborate name for your clan, you should figure out a way to use one or two words of it as the clan name, and use the appearance name for the longer and more descriptive name. The clan name must be 20 characters or less but the appearance name can be as long as 30 characters.&lt;br /&gt;
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===== &amp;lt;u&amp;gt;WARNING&amp;lt;/u&amp;gt; =====&lt;br /&gt;
Failure to remain true to your clan theme can result in your clan being disbanded and abode deleted. This clan system does not allow the type of generic, uninteresting associations that were common under the old system. Clans that devolve into trying to &amp;quot;win Threshold&amp;quot; rather than being an interesting and creative aspect of the game world will not be tolerated. By creating a clan, you are agreeing in advance that this determination is the SOLE JUDGEMENT of the administration. We are fair, but we will not let this feature rich clan system be ruined by people who make a mockery of it.&lt;br /&gt;
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===== &amp;lt;u&amp;gt;FINAL THOUGHTS&amp;lt;/u&amp;gt; =====&lt;br /&gt;
The clan system is designed to add yet another layer of depth to the role playing environment of Threshold. You should not form or join a clan simply to have more people to get gear from or to help you gain levels.&lt;br /&gt;
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This clan system was developed to provide enormous amounts of customization and flexibility so players can create some truly interesting and memorable organizations. Don't let us down!&lt;/div&gt;</summary>
		<author><name>Corliss</name></author>
	</entry>
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