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	<id>https://wiki.thresholdrpg.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Anthson</id>
	<title>ThresholdRPG Wiki - User contributions [en]</title>
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	<updated>2026-05-30T12:35:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4999</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4999"/>
		<updated>2026-05-24T21:42:48Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
If prospects are unable to locate a member, sending a detailed application letter is considered an acceptable alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak.&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
[[File:Thieves guild.jpg|thumb|Thieves guild]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4953</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4953"/>
		<updated>2026-05-19T03:14:53Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering; sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
[[File:Thieves guild.jpg|thumb|Thieves guild]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Thieves_guild.jpg&amp;diff=4952</id>
		<title>File:Thieves guild.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Thieves_guild.jpg&amp;diff=4952"/>
		<updated>2026-05-19T03:14:17Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thieves guild&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Thieves_guild_.jpg&amp;diff=4951</id>
		<title>File:Thieves guild .jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Thieves_guild_.jpg&amp;diff=4951"/>
		<updated>2026-05-19T03:13:08Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thieves guild&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4950</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4950"/>
		<updated>2026-05-19T03:06:28Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering; sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
[[File:Thieves Guild .jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Thieves_Guild_.jpg&amp;diff=4949</id>
		<title>File:Thieves Guild .jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Thieves_Guild_.jpg&amp;diff=4949"/>
		<updated>2026-05-19T03:06:12Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thieves Guild&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4948</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4948"/>
		<updated>2026-05-19T03:03:17Z</updated>

		<summary type="html">&lt;p&gt;Anthson: small map update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering; sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
[[File:Thieves Guild.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Thieves_Guild.jpg&amp;diff=4947</id>
		<title>File:Thieves Guild.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Thieves_Guild.jpg&amp;diff=4947"/>
		<updated>2026-05-19T03:02:55Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thieves Guild&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4946</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4946"/>
		<updated>2026-05-19T02:37:24Z</updated>

		<summary type="html">&lt;p&gt;Anthson: semicolon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering; sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.[[File:Map 38x20.png|thumb|alt=|Thieves guild map.]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4945</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4945"/>
		<updated>2026-05-19T01:11:39Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Ethos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a mid-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
At five feet and nine inches, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend. And his wife Omisha worships [[Gethsemane]] while aligning [[Morality|evil]], though both find harmony in their passion for chaos.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of Gethsemane. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Hegemon's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
===== Tears of Adonai =====&lt;br /&gt;
While adventuring abroad in the year 529, Jonath rediscovered the lost triad of gemstones known as the Tears of Adonai. Said to have been crafted long ago by a powerful wizard, the gemstones now adorn a master-forged damascan steel langmesser Jonath wields in battle. The stones possess unknown magical properties, and have been observed changing color at Jonath's command.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4944</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4944"/>
		<updated>2026-05-19T01:02:54Z</updated>

		<summary type="html">&lt;p&gt;Anthson: changed &amp;quot;low-ranking&amp;quot; thieves guild member to &amp;quot;mid-ranking&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a mid-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
At five feet and nine inches, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Hegemon's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
===== Tears of Adonai =====&lt;br /&gt;
While adventuring abroad in the year 529, Jonath rediscovered the lost triad of gemstones known as the Tears of Adonai. Said to have been crafted long ago by a powerful wizard, the gemstones now adorn a master-forged damascan steel langmesser Jonath wields in battle. The stones possess unknown magical properties, and have been observed changing color at Jonath's command.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4943</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4943"/>
		<updated>2026-05-19T00:55:50Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the Thieves [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to join them. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering, sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.[[File:Map 38x20.png|thumb|alt=|Thieves guild map.]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4942</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4942"/>
		<updated>2026-05-19T00:42:30Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Major edits to admission and lore/flavor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
Those who wear the ebon cloak, colloquially know as the {{PAGENAME}} [[Guilds|Guild]] in the game [[Threshold]], comprise a notoriously secretive and deadly society. Known for stealth and deceptive tactics, thieves make for formidable and unpredictable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]].&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the (allegedly) illegal and nefarious activities of the guild, thieves are careful and precise when it comes to allowing newcomers into their ranks. Those who wish to don the ebon cloak must obtain permission from someone ranked high enough in the guild.&lt;br /&gt;
&lt;br /&gt;
Upon completing heritage, those who wish to undertake this arduous task should proceed with unwavering discretion and caution. Applying to the guild is a quiet process, not announced by shouting or publicly declaring intent as this will only anger the guild and most likely result in your character's assassination.&lt;br /&gt;
&lt;br /&gt;
Instead, applicants are encouraged to seek out a private conversation with someone who wears the ebon cloak. Be prepared to give a detailed account regarding yourself, your history, and why you seek to wear the ebon cloak. Afterward, patience is highly encouraged. The master thieves and guild master all have a say in who is, and isn't, admitted. Many successful careers in the Fighters Guild have been born from Thief Guild rejection letters.&lt;br /&gt;
&lt;br /&gt;
Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part, along with a lot of patience. The process is designed to weed out candidates who have traits ill-suited for theft, espionage, and deception. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character unless you are ready to expend effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
In the rare case when prospects are unable to locate a member despite days of patience, scouting, and discreet information gathering, sending a detailed application letter is considered an acceptable, if lesser alternative. (Go to the post office and type: {{Mud|mail masterthief}}.) Your letter should include the steps you went through before you were unable to discretely seek out a wearer of the ebon cloak. Resorting to mail first before exhausting other options is frowned upon, and may result in automatic rejection.[[File:Map 38x20.png|thumb|alt=|Thieves guild map.]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4927</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4927"/>
		<updated>2026-05-16T13:17:56Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Updated GM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Rilthyn&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is one of the [[Guilds]] in the game [[Threshold]]. Recognized by their Ebony Cloaks the thieves guild is notoriously secretive. Known for stealth and deceptive tactics thieves make formidable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]]&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the illegal and nefarious activities of the Thieves Guild, they must be extremely careful about who they allow into their ranks. Thus, if you wish to don the Ebony Cloak and become a member of their guild, you must obtain permission from a master thief. Once you have completed your heritage, you should mail the masterthieves with an application that is explained below. You must do this QUIETLY and not by shouting or announcing publicly that you are trying to join the thieves guild. This will only anger the guild and most likely result in your assassination.&lt;br /&gt;
&lt;br /&gt;
Once you have decided you would like to possibly become a member of the thieves guild, you should send mail to masterthief. The master thieves are the leaders of that guild, and they and their guildmaster will determine if you are worthy. You should send a DETAILED letter all about yourself, your history, and why you seek to become a thief (all of this should be written IN CHARACTER. Use your imagination. This is not an essay contest, but unless your letter shows some imagination and a little effort, you will not be admitted into the guild).&lt;br /&gt;
&lt;br /&gt;
After doing this, you should wait to hear back from them. The only other thing you should do is this: Find other people who are wearing the Ebony Cloak of the Thieves Guild, and ask them if there are any master thieves awake that you can speak with. If there are, you might be able to speak with one of them immediately and perhaps they can induct you into the guild. Always send your application letter first (Go to the post office and type: {{Mud|mail masterthief}}. Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character  unless you are ready to go through a lot of extra effort in order to gain admittance.[[File:Map 38x20.png|thumb|alt=|Thieves guild map.]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4918</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4918"/>
		<updated>2026-05-16T03:25:59Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Guild map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Tethon&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is one of the [[Guilds]] in the game [[Threshold]]. Recognized by their Ebony Cloaks the thieves guild is notoriously secretive. Known for stealth and deceptive tactics thieves make formidable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]]&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the illegal and nefarious activities of the Thieves Guild, they must be extremely careful about who they allow into their ranks. Thus, if you wish to don the Ebony Cloak and become a member of their guild, you must obtain permission from a master thief. Once you have completed your heritage, you should mail the masterthieves with an application that is explained below. You must do this QUIETLY and not by shouting or announcing publicly that you are trying to join the thieves guild. This will only anger the guild and most likely result in your assassination.&lt;br /&gt;
&lt;br /&gt;
Once you have decided you would like to possibly become a member of the thieves guild, you should send mail to masterthief. The master thieves are the leaders of that guild, and they and their guildmaster will determine if you are worthy. You should send a DETAILED letter all about yourself, your history, and why you seek to become a thief (all of this should be written IN CHARACTER. Use your imagination. This is not an essay contest, but unless your letter shows some imagination and a little effort, you will not be admitted into the guild).&lt;br /&gt;
&lt;br /&gt;
After doing this, you should wait to hear back from them. The only other thing you should do is this: Find other people who are wearing the Ebony Cloak of the Thieves Guild, and ask them if there are any master thieves awake that you can speak with. If there are, you might be able to speak with one of them immediately and perhaps they can induct you into the guild. Always send your application letter first (Go to the post office and type: {{Mud|mail masterthief}}. Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character  unless you are ready to go through a lot of extra effort in order to gain admittance.[[File:Map 38x20.png|thumb|alt=|Thieves guild map.]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4917</id>
		<title>Thieves</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Thieves&amp;diff=4917"/>
		<updated>2026-05-16T03:24:59Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildCard&lt;br /&gt;
|gm=Tethon&lt;br /&gt;
|stats=Dexterity 16, Luck 14&lt;br /&gt;
|unallowed=None&lt;br /&gt;
|location=[[Sable City]]&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is one of the [[Guilds]] in the game [[Threshold]]. Recognized by their Ebony Cloaks the thieves guild is notoriously secretive. Known for stealth and deceptive tactics thieves make formidable opponents. Their guild hall is rumored to be located in [[Sable City|Sable]]&lt;br /&gt;
&lt;br /&gt;
==Admission information==&lt;br /&gt;
Due to the illegal and nefarious activities of the Thieves Guild, they must be extremely careful about who they allow into their ranks. Thus, if you wish to don the Ebony Cloak and become a member of their guild, you must obtain permission from a master thief. Once you have completed your heritage, you should mail the masterthieves with an application that is explained below. You must do this QUIETLY and not by shouting or announcing publicly that you are trying to join the thieves guild. This will only anger the guild and most likely result in your assassination.&lt;br /&gt;
&lt;br /&gt;
Once you have decided you would like to possibly become a member of the thieves guild, you should send mail to masterthief. The master thieves are the leaders of that guild, and they and their guildmaster will determine if you are worthy. You should send a DETAILED letter all about yourself, your history, and why you seek to become a thief (all of this should be written IN CHARACTER. Use your imagination. This is not an essay contest, but unless your letter shows some imagination and a little effort, you will not be admitted into the guild).&lt;br /&gt;
&lt;br /&gt;
After doing this, you should wait to hear back from them. The only other thing you should do is this: Find other people who are wearing the Ebony Cloak of the Thieves Guild, and ask them if there are any master thieves awake that you can speak with. If there are, you might be able to speak with one of them immediately and perhaps they can induct you into the guild. Always send your application letter first (Go to the post office and type: {{Mud|mail masterthief}}. Joining the thieves guild is not automatic. It is a difficult process that requires effort and imagination on your part. You will have to roleplay gaining admittance to this guild, so do not pursue this type of character  unless you are ready to go through a lot of extra effort in order to gain admittance.&lt;br /&gt;
&lt;br /&gt;
==Guild map== &lt;br /&gt;
[[File:Map 38x20.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Rogues and Thieves== &lt;br /&gt;
[[Rogues]] and [[thieves]] cannot be friends. They do not trust each other enough to clan nor party together.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Guilds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Map_38x20.png&amp;diff=4916</id>
		<title>File:Map 38x20.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Map_38x20.png&amp;diff=4916"/>
		<updated>2026-05-16T03:24:16Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A crude map of a wretched hive of scum and villainy&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4915</id>
		<title>Pokkinators</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4915"/>
		<updated>2026-05-07T05:29:00Z</updated>

		<summary type="html">&lt;p&gt;Anthson: objectivity edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formed in the year 534, the Band of Pokkinators is a chaos-focused clan recognized in the eyes of Vindicator despite their flippant, nonchalant approach to glory. Caring too much is anathema among their ranks, and every Pokkinator is born from a desire to screw off and embrace laziness. They mock tradition, laugh in the face of honor, and scoff at the idea of taking themselves seriously. To every Pokkinator, tradition is a joke and the world is but a chaotic stage for comedy.&lt;br /&gt;
==Charter==&lt;br /&gt;
But for Vindicator's requirement that each clan have a charter, the Pokkinators would have none.&lt;br /&gt;
&lt;br /&gt;
What is written on record speaks of a band of wild actors, with unpredictability and creativity as their core foundations. Pokkinators celebrate randomness and wild fancy. Though founded as a clan dedicated to hunting seasonal Pokka, that foundational premise was crafted to be as silly and unimportant as possible. Clan founder [[Jonath]] has been quoted as describing the Pokkinators as a &amp;quot;clan about nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The clan's chief founder, [[Omisha]], has described the clan as an opportunity to &amp;quot;take the piss out of&amp;quot; the concept of clanhood. Many who would laughingly mock the traditions of ranking, honor, strength, and purpose have flocked to her comedic cause.&lt;br /&gt;
==Card battles==&lt;br /&gt;
Pokkinator Deckmaster Jonath has focused on trashing every other clan's [[Battle cards|deck]] since the clan's formation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Pokkideck,&amp;quot; as he has so named it, remains a feared and fierce challenger in the eyes of Vindicator. Though Jonath's embrace of chaos put the Pokkinators at the bottom of the card battle rankings each season since their inception, his uncurtailed experimentation has elevated the Pokkideck to the top of rankings as of the year 542.&lt;br /&gt;
&lt;br /&gt;
Few clans are able to test the might of the Pokkideck and come away victorious.&lt;br /&gt;
==Membership==&lt;br /&gt;
The Band of Pokkinators never recruit, though their roster always remains open to newcomers. Anyone who would prove themselves unworthy of proving themselves stands a chance at gaining membership. Provided, of course, that they're lazy enough. Those that have risen to this challenge include the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Member&lt;br /&gt;
|-&lt;br /&gt;
|Founder&lt;br /&gt;
|Omisha&lt;br /&gt;
|-&lt;br /&gt;
|Deckmaster&lt;br /&gt;
|Jonath&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Thali&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Tathar&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Bael&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Mythalos&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Syntrissa&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Jyrlhis&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Zizo&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Mardyn&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4908</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4908"/>
		<updated>2026-05-05T01:43:00Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Appearance and character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
At five feet and nine inches, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Hegemon's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
===== Tears of Adonai =====&lt;br /&gt;
While adventuring abroad in the year 529, Jonath rediscovered the lost triad of gemstones known as the Tears of Adonai. Said to have been crafted long ago by a powerful wizard, the gemstones now adorn a master-forged damascan steel langmesser Jonath wields in battle. The stones possess unknown magical properties, and have been observed changing color at Jonath's command.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4907</id>
		<title>Pokkinators</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4907"/>
		<updated>2026-05-05T01:26:47Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Card battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formed in the year 534, the Band of Pokkinators is a chaos-focused clan recognized in the eyes of Vindicator despite their flippant, nonchalant approach to glory. Caring too much is anathema among their ranks, and every Pokkinator is born from a desire to screw off and embrace laziness. They mock tradition, laugh in the face of honor, and scoff at the idea of taking themselves seriously. To every Pokkinator, tradition is a joke and the world is but a chaotic stage for comedy.&lt;br /&gt;
==Charter==&lt;br /&gt;
But for Vindicator's requirement that each clan have a charter, the Pokkinators would have none.&lt;br /&gt;
&lt;br /&gt;
What is written on record speaks of a band of wild actors, with unpredictability and creativity as their core foundations. Pokkinators celebrate randomness and wild fancy. Though founded as a clan dedicated to hunting seasonal Pokka, that foundational premise was crafted to be as silly and unimportant as possible. Clan founder [[Jonath]] has been quoted as describing the Pokkinators as a &amp;quot;clan about nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The clan's chief founder, [[Omisha]], has described the clan as an opportunity to &amp;quot;take the piss out of&amp;quot; the concept of clanhood. Many who would laughingly mock the traditions of ranking, honor, strength, and purpose have flocked to her comedic cause.&lt;br /&gt;
==Card battles==&lt;br /&gt;
Whilst many other clans speak of tradition, loyalty, honor, and purpose, Pokkinator Deckmaster Jonath has been focused on trashing every other clan's [[Battle cards|deck]] with little more than whimsy since their formation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Pokkideck,&amp;quot; as he has so named it, remains a feared and fierce challenger in the eyes of Vindicator. Though this strategy put the Pokkinators at the bottom of the card battle rankings each season since their inception, Jonath's wild experimentation has elevated the Pokkinators to the top of rankings as of the year 542.&lt;br /&gt;
&lt;br /&gt;
Few clans, if any, are able to test the might of the Pokkideck and come away victorious.&lt;br /&gt;
==Membership==&lt;br /&gt;
The Band of Pokkinators never recruit, though their roster always remains open to newcomers. Anyone who would prove themselves unworthy of proving themselves stands a chance at gaining membership. Provided, of course, that they're lazy enough. Those that have risen to this challenge include the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Member&lt;br /&gt;
|-&lt;br /&gt;
|Founder&lt;br /&gt;
|Omisha&lt;br /&gt;
|-&lt;br /&gt;
|Deckmaster&lt;br /&gt;
|Jonath&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Thali&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Tathar&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Bael&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Mythalos&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Syntrissa&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Jyrlhis&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Zizo&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Mardyn&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4906</id>
		<title>Pokkinators</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4906"/>
		<updated>2026-05-05T01:25:57Z</updated>

		<summary type="html">&lt;p&gt;Anthson: major changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formed in the year 534, the Band of Pokkinators is a chaos-focused clan recognized in the eyes of Vindicator despite their flippant, nonchalant approach to glory. Caring too much is anathema among their ranks, and every Pokkinator is born from a desire to screw off and embrace laziness. They mock tradition, laugh in the face of honor, and scoff at the idea of taking themselves seriously. To every Pokkinator, tradition is a joke and the world is but a chaotic stage for comedy.&lt;br /&gt;
==Charter==&lt;br /&gt;
But for Vindicator's requirement that each clan have a charter, the Pokkinators would have none.&lt;br /&gt;
&lt;br /&gt;
What is written on record speaks of a band of wild actors, with unpredictability and creativity as their core foundations. Pokkinators celebrate randomness and wild fancy. Though founded as a clan dedicated to hunting seasonal Pokka, that foundational premise was crafted to be as silly and unimportant as possible. Clan founder [[Jonath]] has been quoted as describing the Pokkinators as a &amp;quot;clan about nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The clan's chief founder, [[Omisha]], has described the clan as an opportunity to &amp;quot;take the piss out of&amp;quot; the concept of clanhood. Many who would laughingly mock the traditions of ranking, honor, strength, and purpose have flocked to her comedic cause.&lt;br /&gt;
==Card battles==&lt;br /&gt;
Whilst many other clans speak of tradition, loyalty, honor, and purpose, Pokkinator Deckmaster Jonath has been focused on trashing every other clan's [[Battle cards|deck]] with little more than whimsy since their formation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Pokkideck,&amp;quot; as he has so named it, remains a feared and fierce challenger in the eyes of Vindicator. Though this strategy put the Pokkinators at the bottom of the card battle rankings each season since their inception, Jonath's wild experimentation has elevated the Pokkinators to the top of the card battle rankings as of the year 542.&lt;br /&gt;
&lt;br /&gt;
Few clans, if any, are able to test the might of the Pokkideck and come away victorious.&lt;br /&gt;
==Membership==&lt;br /&gt;
The Band of Pokkinators never recruit, though their roster always remains open to newcomers. Anyone who would prove themselves unworthy of proving themselves stands a chance at gaining membership. Provided, of course, that they're lazy enough. Those that have risen to this challenge include the following:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Member&lt;br /&gt;
|-&lt;br /&gt;
|Founder&lt;br /&gt;
|Omisha&lt;br /&gt;
|-&lt;br /&gt;
|Deckmaster&lt;br /&gt;
|Jonath&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Thali&lt;br /&gt;
|-&lt;br /&gt;
|Pokkinator&lt;br /&gt;
|Tathar&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Bael&lt;br /&gt;
|-&lt;br /&gt;
|Pokkitot&lt;br /&gt;
|Mythalos&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Syntrissa&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Jyrlhis&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Zizo&lt;br /&gt;
|-&lt;br /&gt;
|Pokkilette&lt;br /&gt;
|Mardyn&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4905</id>
		<title>Pokkinators</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Pokkinators&amp;diff=4905"/>
		<updated>2026-05-05T00:50:29Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Created page with &amp;quot;Formed in the year 534, the Band of Pokkinators is a chaos-focused clan recognized in the eyes of Vindicator despite their flippant, nonchalant approach to glory. Caring too m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formed in the year 534, the Band of Pokkinators is a chaos-focused clan recognized in the eyes of Vindicator despite their flippant, nonchalant approach to glory. Caring too much is anathema among their ranks, and every Pokkinator is born from a desire to screw off and embrace laziness. They mock tradition, laugh in the face of honor, and scoff at the idea of taking themselves seriously. To every Pokkinator, tradition is a joke and the world is but a chaotic stage for comedy.&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4867</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4867"/>
		<updated>2026-01-04T00:45:44Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Minor details updated to current events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Hegemon's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
===== Tears of Adonai =====&lt;br /&gt;
While adventuring abroad in the year 529, Jonath rediscovered the lost triad of gemstones known as the Tears of Adonai. Said to have been crafted long ago by a powerful wizard, the gemstones now adorn a master-forged damascan steel langmesser Jonath wields in battle. The stones possess unknown magical properties, and have been observed changing color at Jonath's command.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4819</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4819"/>
		<updated>2025-08-18T02:22:17Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Artifact weapon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Champion's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
===== Tears of Adonai =====&lt;br /&gt;
While adventuring abroad in the year 529, Jonath rediscovered the lost triad of gemstones known as the Tears of Adonai. Said to have been crafted long ago by a powerful wizard, the gemstones now adorn a master-forged damascan steel langmesser Jonath wields in battle. The stones possess unknown magical properties, and have been observed changing color at Jonath's command.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4711</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4711"/>
		<updated>2024-07-23T16:31:32Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Avatar of Justice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frobozz.png|thumb]]&lt;br /&gt;
Frobozz Zarcosis, born Serenus 23 in the year 98, is the former Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
&lt;br /&gt;
As of the year 520, Frobozz was declared by himself and/or powers unknown to be the Avatar of Justice after having been released from Vishnu's service.&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;br /&gt;
==Ethos==&lt;br /&gt;
As the patriarch of Vishnu, Frobozz holds to the tenents of [[Morality|good]] and [[Harmonic|order]], though he focuses primarily on morality and has been known to show little care for the struggle between chaos and order.&lt;br /&gt;
&lt;br /&gt;
Frobozz's morality was forged in the time of the Aether before harmonic considerations were upon the gods' minds, and as such he carries a moral philosophy that leans on black-and-white divisions rather than areas of gray. Though many other mortals have forgotten, Frobozz remembers the time when most gods sided with either light or darkness — and those choices of the past still influence how he sees churches and church members today.&lt;br /&gt;
==Avatar of Justice==&lt;br /&gt;
Frobozz departed the realm on a pilgrimage during the late months of the year 519, declaring the state of justice in the realm to be unsatisfactory and stepping aside as Grand Inquisitor. After his departure, the Temple of Bilanx began to fluctuate in and out of existence, with some mortals able to travel all the way through the halls of the old temple.&lt;br /&gt;
&lt;br /&gt;
Frobozz reappeared midway through the year 520, claiming to have found a piece of the essence of the dead god Bilanx. He now appears to have ascended to the status of Avatar.  While it is not clear what an avatar is, his title is that of Avatar of Justice. He wears a modified Bilanxian symbol, wields a new shortsword, and his return to Sable coincided with the formal reappearance of the temple of Bilanx.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4710</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4710"/>
		<updated>2024-07-23T16:02:53Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frobozz.png|thumb]]&lt;br /&gt;
Frobozz Zarcosis, born Serenus 23 in the year 98, is the former Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
&lt;br /&gt;
As of the year 520, Frobozz was declared by himself and/or powers unknown to be the Avatar of Justice after having been released from Vishnu's service.&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;br /&gt;
==Ethos==&lt;br /&gt;
As the patriarch of Vishnu, Frobozz holds to the tenents of [[Morality|good]] and [[Harmonic|order]], though he focuses primarily on morality and has been known to show little care for the struggle between chaos and order.&lt;br /&gt;
&lt;br /&gt;
Frobozz's morality was forged in the time of the Aether before harmonic considerations were upon the gods' minds, and as such he carries a moral philosophy that leans on black-and-white divisions rather than areas of gray. Though many other mortals have forgotten, Frobozz remembers the time when most gods sided with either light or darkness — and those choices of the past still influence how he sees churches and church members today.&lt;br /&gt;
==Avatar of Justice==&lt;br /&gt;
Frobozz departed the realm on a pilgrimage during the early months of the year 520, declaring the state of justice in the realm to be unsatisfactory. He reappeared later the same year, claiming to have found a piece of the essence of the dead god Bilanx and declaring himself the Avatar of Justice. His return to Sable coincided with the reappearance of the temple of Bilanx.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Dragonfang&amp;diff=4647</id>
		<title>Dragonfang</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Dragonfang&amp;diff=4647"/>
		<updated>2024-03-23T03:30:57Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Created page with &amp;quot;{{cblue|Dragonfang}} is an ancient artifact of legend; one of several such powerful and unique weapons. It is a dagger crafted from flawless, dark blue steel and enchanted wit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cblue|Dragonfang}} is an ancient artifact of legend; one of several such powerful and unique weapons. It is a dagger crafted from flawless, dark blue steel and enchanted with powerful lightning magic. The blade's last known owner is [[Jonath|Jonath Umbra]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Many adventurers throughout the weapon's history have come to possess Dragonfang. As with all ancient artifacts of legend, no one has been able to claim permanent ownership of the dagger. Some theorize the ancient artifacts have minds of their own. &lt;br /&gt;
&lt;br /&gt;
In [[Crim225-1|Rex vs. Talithia]], Dragonfang was used to convict the latter of the murders of adventurers Salrim and Ruthra. Court documents stated Dragonfang to be a &amp;quot;unique, mystical artifact ... so spectacular that oftentimes their wielder is known more by their possession of the artifact than their own deeds.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4646</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4646"/>
		<updated>2024-03-23T02:59:05Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Power and influence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is currently armory officer for his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Champion's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith. During the Kleiburn auction of the year 516, Jonath purchased the artifact of legend known as [[Dragonfang]].&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4620</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4620"/>
		<updated>2024-02-20T20:39:56Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Added ethos subhead/info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frobozz.png|thumb]]&lt;br /&gt;
Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;br /&gt;
==Ethos==&lt;br /&gt;
As the patriarch of Vishnu, Frobozz holds to the tenents of [[Morality|good]] and [[Harmonic|order]], though he focuses primarily on morality and has been known to show little care for the struggle between chaos and order.&lt;br /&gt;
&lt;br /&gt;
Frobozz's morality was forged in the time of the Aether before harmonic considerations were upon the gods' minds, and as such he carries a moral philosophy that leans on black-and-white divisions rather than areas of gray. Though many other mortals have forgotten, Frobozz remembers the time when most gods sided with either light or darkness — and those choices of the past still influence how he sees churches and church members today.&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4619</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4619"/>
		<updated>2024-02-20T18:50:15Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Power and influence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Champion's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4618</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4618"/>
		<updated>2024-02-20T18:44:23Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Added character portrait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frobozz.png|thumb]]&lt;br /&gt;
Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=File:Frobozz.png&amp;diff=4617</id>
		<title>File:Frobozz.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=File:Frobozz.png&amp;diff=4617"/>
		<updated>2024-02-20T18:43:42Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frobozz Zarcosis&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4610</id>
		<title>Omisha</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4610"/>
		<updated>2024-02-18T02:52:01Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Omisha.png|thumb]]&lt;br /&gt;
Omisha Umbra, born 432, is a human of the [[Bards]] guild, devoted worshipper of [[Gethsemane]], and wife to [[Jonath|Jonath Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known by her adoring public as The Macabre Bard, Omisha is widely regarded for her dark prose and haunting melodies. She favors the Stradivarius violin when performing. She began dating her most devoted fan, Jonath, in the year 512 and proposed marriage to him in 513.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4584</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4584"/>
		<updated>2024-01-25T00:02:03Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Appearance and character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes complement a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4583</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4583"/>
		<updated>2024-01-24T19:15:08Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;br /&gt;
==Appearance and character==&lt;br /&gt;
In contrast with his physical, political, and religious prowess, Frobozz is of humble and modest size standing at 5 feet 7 inches while weighing around 150 pounds. His deep sapphire blue eyes compliment a short head of brown hair, while his light and tanned skin gives off a healthy glow.&lt;br /&gt;
&lt;br /&gt;
Frobozz is known for adorning himself in powerful plate armor, choosing the whites and golds of his god Vishnu along with [[Vivoria|Vivorian]] blues to honor his reverence for the goddess of life and healing.&lt;br /&gt;
&lt;br /&gt;
Despite his fierce opposition to all evil — or perhaps because of it — Frobozz is not widely known for his kindness. He has earned a reputation for being a stoic sentinel of justice who, at a moment's notice, is capable of becoming a terrifying arbiter of righteous retribution.&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4582</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4582"/>
		<updated>2024-01-24T15:00:00Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], follower of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4581</id>
		<title>Frobozz</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Frobozz&amp;diff=4581"/>
		<updated>2024-01-24T01:44:06Z</updated>

		<summary type="html">&lt;p&gt;Anthson: Basic intro created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frobozz Zarcosis, born Serenus 23 in the year 98, is the Patriarch of [[Vishnu]], Overlord of Clan Sanctus, and Grand Inquisitor of the Realm.&lt;br /&gt;
&lt;br /&gt;
Known for his steadfast dedication and storied history, Frobozz is widely believed to be the most powerful mortal to ever wear an [[adventurer belt]].&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Battle_cards&amp;diff=4580</id>
		<title>Battle cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Battle_cards&amp;diff=4580"/>
		<updated>2024-01-22T03:28:53Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Battle cards''' are tradeable/collectible items found throughout the game, most commonly through the [[world drop]] system. They can also be purchased from [[card shops]]. Each battle card has different battle card stats depending on its rarity and level.&lt;br /&gt;
&lt;br /&gt;
[[File:Youngcrocodilecard.png]]&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
There are four known rarities which are reflected in the color of the card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rarity&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
| Common&lt;br /&gt;
| White&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon&lt;br /&gt;
| style=&amp;quot;color: green;&amp;quot; |Green&lt;br /&gt;
|-&lt;br /&gt;
| Rare&lt;br /&gt;
| style=&amp;quot;color: yellow;&amp;quot; |Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Elite&lt;br /&gt;
| style=&amp;quot;color: aqua;&amp;quot; |Bold Cyan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
The cards themselves have two or three principal elements to them. The face, the back, and the glyphs. The face you can see when you simply type {{mud|look &amp;lt;card&amp;gt;}}. The back can be viewed by typing {{mud|look back on &amp;lt;card&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellhound uncrowned front.png]] || Uncrowned face&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellhound uncrowned back.png]] || Uncrowned back&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellhound crowned front.png]] || Crowned front&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellhound crowned back.png]] || Crowned back&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellhound crowned glyphs.png]] || Crowned glyphs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leveling==&lt;br /&gt;
Any time you win a battle at a [[battle brazier]], you and your team will gain XP derived from the highest level opponent on the opposing team. Solo, it is just you against another player, but a team may consist of 2-4 players each. Additionally, a card can be &amp;quot;fed&amp;quot; to another card by being melded at an [[Engraved Silver Sorberus]] located in the [[card shops]]. There is a slight bonus to feeding cards of the same deck and the higher the level and rarity.&lt;br /&gt;
&lt;br /&gt;
All cards start out at level 1 and progress to level 11. This is represented at the top right on the card by a +XX for every level above level 1 the card has achieved. Once a card has been crowned (see below) it is considered to have no level.&lt;br /&gt;
&lt;br /&gt;
===XP===&lt;br /&gt;
XP is referred to [[in character]] as food. The amount of food needed to level a card is strictly dependent upon its level. The formula is simply {{mud|level * 15}}. &lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Food required to level cards&lt;br /&gt;
|-&lt;br /&gt;
!Level !! +level !! Food Required&lt;br /&gt;
|-&lt;br /&gt;
| 2    || +1     || 15&lt;br /&gt;
|-&lt;br /&gt;
| 3    || +2     || 30&lt;br /&gt;
|-&lt;br /&gt;
| 4    || +3     || 45&lt;br /&gt;
|-&lt;br /&gt;
| 5    || +4     || 60&lt;br /&gt;
|-&lt;br /&gt;
| 6    || +5     || 75&lt;br /&gt;
|-&lt;br /&gt;
| 7    || +6     || 90&lt;br /&gt;
|-&lt;br /&gt;
| 8    || +7     || 105&lt;br /&gt;
|-&lt;br /&gt;
| 9    || +8     || 120&lt;br /&gt;
|-&lt;br /&gt;
| 10   || +9     || 135&lt;br /&gt;
|-&lt;br /&gt;
| 11   || +10    || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melding===&lt;br /&gt;
When melding a card via an [[Engraved Silver Sorberus]] certain bonuses apply depending on various qualities of the cards being used as food. The final amount of food value of the melded card will be a sum of the below.&lt;br /&gt;
* Level of fodder card * 3 + random(1 - level of fodder card)&lt;br /&gt;
* 2 * rarity level (common: 0, uncommon: 1, rare: 2, elite: 3)&lt;br /&gt;
* Same series as card being improved: +2&lt;br /&gt;
&lt;br /&gt;
===Crowning===&lt;br /&gt;
Once a card has achieved +10 levels, it can be crowned. A crowned card has much higher stats and is now eligible to be inscribed with [[glyphs]]. Common cards cannot be crowned. Crowned cards do not gain XP and cannot be further leveled. A card can be crowned for 5 orb at an [[Engraved Silver Sorberus]].&lt;br /&gt;
&lt;br /&gt;
==Series==&lt;br /&gt;
There are presently two known series, the '''Bestiary Series''' and '''Critter Series'''.&lt;br /&gt;
===Holiday Decks===&lt;br /&gt;
* The '''Haunted Series''' was created during the 2017 [[Homestead]] celebration with limited cards and for a limited duration.&lt;br /&gt;
* The '''Founders Series''' was created during the summer of 2018 with limited cards and for a limited duration.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Battle cards have stats, much like players, and are used during a duel to enhance its abilities or even, in the case of health, measure its life. The following is a chart of the various stats on battle cards and what they represent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Battle card stats&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Health     || An amount measuring the life of the card.&lt;br /&gt;
|-&lt;br /&gt;
| Armor      || Mitigates incoming damage&lt;br /&gt;
|-&lt;br /&gt;
| Attack power   || All damage is derived from this stat&lt;br /&gt;
|-&lt;br /&gt;
| Infliction || Chance to land a negative effect (debuff, status)&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Chance to resist a negative effect (debuff, status)&lt;br /&gt;
|-&lt;br /&gt;
| Critical chance || Chance to land a critical attack&lt;br /&gt;
|-&lt;br /&gt;
| Critical power       || Critical damage is derived from this stat&lt;br /&gt;
|-&lt;br /&gt;
| Quickness  || Determines place in attack order each round.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
When a card attempts a debuff or status attack, it must succeed its infliction stat against the resistance of the target card. If there are multiple targets, then each target gets an opportunity to resist the debuff/status.&lt;br /&gt;
&lt;br /&gt;
===Quickness===&lt;br /&gt;
The attack order is only calculated once at the beginning of a round. Effects to a card's quickness will only be taken into account at the beginning of the following round. Cards with the same quickness value (including buffs and debuffs) at the beginning of a round are randomized to determine their order.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Battle Cards]]&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4548</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4548"/>
		<updated>2024-01-18T02:58:06Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], worshipper of [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4546</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4546"/>
		<updated>2024-01-18T02:29:32Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Power and influence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], supplicant to [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]]. Jonath's supplication to Silvanus concluded with a ceremony welcoming him as a full member of the faith Serenus 5, 514.&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is of the lowest rank in the Silvanite faith.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Eshne&amp;diff=4544</id>
		<title>Eshne</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Eshne&amp;diff=4544"/>
		<updated>2024-01-18T02:19:50Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eshne 3 fave.png|thumb]]&lt;br /&gt;
== Eshne, the Snickerdoodle of Herastia ==&lt;br /&gt;
Eshne was born an urchin [[dryad]] on Hoerfest 3, 414.&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Eshne stands 5 feet tall and weighs 100 pounds.&lt;br /&gt;
&lt;br /&gt;
She has grey eyes framed with thick lashes.&lt;br /&gt;
&lt;br /&gt;
She has auburn hair streaked with brighter red highlights.&lt;br /&gt;
&lt;br /&gt;
Smoky grey eyes shine brightly, framed with thick dark lashes. Her petite frame is slim, but curves alluringly at breast and hip. Her skin is pale and translucent, blushing easily from heightened emotion. Her hair flows in waves around her shoulders, catching the light with hints of fire in the auburn tresses.&lt;br /&gt;
&lt;br /&gt;
== Guild ==&lt;br /&gt;
Eshne is a [[Clerics|cleric]]. She was chosen to serve [[Herastia]] and currently serves as High Priestess to the deity called Mother.&lt;br /&gt;
&lt;br /&gt;
=== Cardinals ===&lt;br /&gt;
Eshne was chosen to serve by the Deities of the [[Aether]] as one of the four [[Cardinals]] of the Realm.&lt;br /&gt;
&lt;br /&gt;
== Clan ==&lt;br /&gt;
Eshne is a member of [[Clan Sanctus]].&lt;br /&gt;
&lt;br /&gt;
== Home ==&lt;br /&gt;
Eshne owns a home at 3 Pineapple Lane in Thrace. Eshne is a citizen of [[Thrace City|Thrace]].&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4532</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4532"/>
		<updated>2024-01-15T17:55:52Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], supplicant to [[Silvanus]], and husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They were joined together Tempest 22 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]].&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Mylana&amp;diff=4466</id>
		<title>Mylana</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Mylana&amp;diff=4466"/>
		<updated>2024-01-05T23:56:05Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mylana.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
'''Mylana Beaumond, the Dream of Maleficence'''&lt;br /&gt;
&lt;br /&gt;
Born in [REDACTED] to the prominent Beaumond family, Mylana is now a renowned member of the Psions Guild. She inherited the title of Lady Mirr, along with the ancestral family home of Mirr Hall, after the unexpected death of her older brother. She is married to Kensley Hespin, a renowned Warrior. She is a devoted member of the church of Set.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4461</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4461"/>
		<updated>2024-01-05T21:24:54Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], supplicant to [[Silvanus]], and future husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They are set to be joined together Cuspis 17 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]].&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4458</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4458"/>
		<updated>2024-01-05T21:19:37Z</updated>

		<summary type="html">&lt;p&gt;Anthson: /* Appearance and character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], supplicant to Silvanus, and future husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is a human of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many [[Silvanus|Silvanites]] traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They are set to be joined together Cuspis 17 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]].&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4453</id>
		<title>Omisha</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4453"/>
		<updated>2024-01-05T21:00:02Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Omisha Umbra, born 432, is a human of the [[Bards]] guild, devoted worshipper of [[Gethsemane]], and future wife to [[Jonath|Jonath of Patmos]].&lt;br /&gt;
&lt;br /&gt;
Known by her adoring public as The Macabre Bard, Omisha is widely regarded for her dark prose and haunting melodies. She favors the Stradivarius violin when performing. She began dating her most devoted fan, Jonath, in the year 512 and proposed marriage to him in 513.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4450</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4450"/>
		<updated>2024-01-05T20:58:29Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the [[Thieves|Thieves guild]] of [[Sable City|Sable]], supplicant to Silvanus, and future husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the [[chaos]] [[harmonic]] primarily, and considers himself to be a [[Morality|good]] person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many [[Silvanus|Silvanites]] traditionally avoid. He calls the [[Bast|Bastite]] and [[Psions|Psion]] guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the [[Adventurers Guild]], followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They are set to be joined together Cuspis 17 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of [[Gethsemane]].&lt;br /&gt;
&lt;br /&gt;
== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
&lt;br /&gt;
He is known to have earned a [[Adventurer belts|Traveler's Belt]] at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
&lt;br /&gt;
His wealth is vast enough to afford him the opportunity to own prime residential property inside [[Thrace City|Thrace]]'s walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4448</id>
		<title>Omisha</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4448"/>
		<updated>2024-01-05T20:53:02Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Omisha Umbra, born 432, is a human of the Bards guild, devoted worshipper of Gethsemane, and future wife to [[Jonath|Jonath of Patmos]].&lt;br /&gt;
&lt;br /&gt;
Known by her adoring public as The Macabre Bard, Omisha is widely regarded for her dark prose and haunting melodies. She favors the Stradivarius violin when performing. She began dating her most devoted fan, Jonath, in the year 512 and proposed marriage to him in 513.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
	</entry>
	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4446</id>
		<title>Jonath</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Jonath&amp;diff=4446"/>
		<updated>2024-01-05T20:52:30Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jonath Umbra, born Jonath of Patmos in the year 452, is a low-ranking member of the Thieves guild of Sable, supplicant to Silvanus, and future husband to [[Omisha|Omisha Umbra]].&lt;br /&gt;
&lt;br /&gt;
Known mockingly by the smallfolk as &amp;quot;The Femme Boy Fatale,&amp;quot; Jonath is best known for his feminine clothing and mannerisms, along with his jovial and friendly nature.&lt;br /&gt;
&lt;br /&gt;
== Appearance and character ==&lt;br /&gt;
Standing almost six feet tall, Jonath is of lithe and nimble stature. His deep-black hair flows down to a few inches above his shoulders, and at least three women are known to have fallen in love with his sapphire blue eyes. Jonath is known for incorporating women's clothing heavily into his look, and can often be seen sporting stockings or a miniskirt alongside a pair of legs shaved smooth. Like most ebons, Jonath prefers wielding two bladed weapons in combat. His affinity for purples and blacks extends from his clothing to his weapons and armor.&lt;br /&gt;
&lt;br /&gt;
Known for being overtly friendly — if a bit much at times — Jonath has earned a reputation for his soft-spoken kindness, generosity, and passionate need to see the good in everyone.&lt;br /&gt;
&lt;br /&gt;
== Ethos ==&lt;br /&gt;
Jonath follows the chaos harmonic primarily, and considers himself to be a good person. He has a deep distrust of institutions of order, which he freely professes are almost always harmful systems of control. He values his freedom more than his own life.&lt;br /&gt;
&lt;br /&gt;
Not one to quibble over matters of morality, Jonath is known for fraternizing with members of churches that many Silvanites traditionally avoid. He calls the Bastite and Psion guild member Draephor his best friend.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
===== Early life =====&lt;br /&gt;
Born to Geyne and Kaitlan in the rural farm workers community known by locals as Patmos, Jonath spent his early years working the fields as children of farm workers do. In the year 469, his local lord called the banners and sent all healthy young men off to war in a regional dispute. Jonath served six months as an infantry spearman, marching and fighting in his lord's army equipped with not much more than a long sharpened stick.&lt;br /&gt;
&lt;br /&gt;
Jonath returned to farming life in the year 470. In Patmos, he remained the only young man from his generation to have never taken a wife nor fathered children. Jonath would not leave farming life until an as-of-yet unknown occurrence pushed him to adventuring and the town of Sable in the year 510.&lt;br /&gt;
&lt;br /&gt;
===== Adventurer =====&lt;br /&gt;
Jonath earned his membership to the Sablean chapter of the Adventurer's Guild, followed by full membership to the Thieves guild, in the year 510. He was personally admitted to the guild by Rilthyn De'Tast, Prince of Bastards, and soon after mentored by Ajin Atura, the Shadow Dancer.&lt;br /&gt;
&lt;br /&gt;
Initially an apostate, Jonath was briefly accused of heresy and atheism by adventurers Eidenhoek and Praem. This further soured his opinion of religion until Draephor introduced Jonath to Omisha Umbra, the Macabre Bard. After sharing her faith with Jonath, his view of the aether underwent a change that eventually led him to supplicate to Silvanus shortly after the Divine Audience of 513.&lt;br /&gt;
&lt;br /&gt;
Omisha and Jonath went on to fall in love, and were engaged to be married the same year. They are set to be joined together Cuspis 17 of the year 514 in a ceremony officiated by Deokoria Ventris, Matriarch of Gethsemane.&lt;br /&gt;
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== Power and influence ==&lt;br /&gt;
Jonath is of low stature among adventurers and within his guild. He is still conducting his supplication to Silvanus, and thus not a fully-fledged member of the religion.&lt;br /&gt;
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He is known to have earned a Traveler's Belt at least, and favors exotic and rare blades in his sword hand — practically refusing to be seen wielding anything less, and every one razor sharpened by an extremely adept metalsmith.&lt;br /&gt;
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His wealth is vast enough to afford him the opportunity to own prime residential property inside Thrace's walls, though he owes fealty to the Kingdom of Sable.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
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	<entry>
		<id>https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4445</id>
		<title>Omisha</title>
		<link rel="alternate" type="text/html" href="https://wiki.thresholdrpg.com/index.php?title=Omisha&amp;diff=4445"/>
		<updated>2024-01-05T20:50:55Z</updated>

		<summary type="html">&lt;p&gt;Anthson: &lt;/p&gt;
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&lt;div&gt;Omisha Umbra, born 432, is a human of the Bards guild, devoted worshipper of Gethsemane, and future wife to Jonath of Patmos.&lt;br /&gt;
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Known by her adoring public as The Macabre Bard, Omisha is widely regarded for her dark prose and haunting melodies. She favors the Stradivarius violin when performing. She began dating her most devoted fan, Jonath, in the year 512 and proposed marriage to him in 513.&lt;br /&gt;
[[Category:Character Pages]]&lt;/div&gt;</summary>
		<author><name>Anthson</name></author>
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